/third_party/skia/tests/ |
D | SkSLES2ConformanceTest.cpp | 40 sk_sp<SkData> shaderData = GetResourceAsData(testFile); in test_expect_fail() local 41 if (!shaderData) { in test_expect_fail() 46 SkString shaderString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()}; in test_expect_fail() 57 sk_sp<SkData> shaderData = GetResourceAsData(testFile); in test_expect_pass() local 58 if (!shaderData) { in test_expect_pass() 63 SkString shaderString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()}; in test_expect_pass()
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D | SkSLTest.cpp | 54 sk_sp<SkData> shaderData = GetResourceAsData(resourcePath.c_str()); in test_one_permutation() local 55 if (!shaderData) { in test_one_permutation() 60 SkString shaderString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()}; in test_one_permutation()
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/third_party/skia/third_party/externals/dawn/examples/ |
D | Animometer.cpp | 50 static std::vector<ShaderData> shaderData; variable 132 shaderData.resize(kNumTriangles); in init() 133 for (auto& data : shaderData) { in init() 155 for (auto& data : shaderData) { in frame() 158 queue.WriteBuffer(ubo, 0, shaderData.data(), kNumTriangles * sizeof(ShaderData)); in frame()
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/third_party/flutter/skia/third_party/externals/dawn/examples/ |
D | Animometer.cpp | 48 static std::vector<ShaderData> shaderData; variable 125 shaderData.resize(kNumTriangles); in init() 126 for (auto& data : shaderData) { in init() 149 for (auto& data : shaderData) { in frame() 152 ubo.SetSubData(0, kNumTriangles * sizeof(ShaderData), shaderData.data()); in frame()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcSeparableProgramsTransformFeedbackTests.cpp | 152 …SeparableProgramTFTestCase(deqp::Context& context, const char* name, PerStageData shaderData, GLin… 169 PerStageData shaderData, GLint expectedValue) in SeparableProgramTFTestCase() argument 170 : deqp::TestCase(context, name, ""), m_shaderData(shaderData), m_expectedValue(expectedValue) in SeparableProgramTFTestCase()
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/third_party/vk-gl-cts/external/vulkancts/vkscpc/ |
D | vkscpc.cpp | 215 std::vector<deUint8> shaderData (fileSize); in importFilesForExternalCompiler() local 217 iFile.read(reinterpret_cast<char*>(shaderData.data()), fileSize); in importFilesForExternalCompiler() 227 reinterpret_cast<deUint32*>(shaderData.data()) // const deUint32* pCode; in importFilesForExternalCompiler()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/ |
D | vktRayTracingPipelineLibraryTests.cpp | 447 …ipeline>>& pipeline, const std::vector<std::tuple<std::string, VkShaderStageFlagBits>>& shaderData) in compileShaders() argument 452 for (deUint32 i=0; i< shaderData.size(); ++i) in compileShaders() 456 std::tie(shaderName, shaderStage) = shaderData[i]; in compileShaders() 466 const std::vector<std::tuple<std::string, VkShaderStageFlagBits>>& shaderData; member 472 compileShaders(csmd->deviceHelper, csmd->context, csmd->pipeline, csmd->shaderData); in compileShadersThread()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingPipelineLibraryTests.cpp | 447 …ipeline>>& pipeline, const std::vector<std::tuple<std::string, VkShaderStageFlagBits>>& shaderData) in compileShaders() argument 452 for (deUint32 i=0; i< shaderData.size(); ++i) in compileShaders() 456 std::tie(shaderName, shaderStage) = shaderData[i]; in compileShaders() 466 const std::vector<std::tuple<std::string, VkShaderStageFlagBits>>& shaderData; member 472 compileShaders(csmd->deviceHelper, csmd->context, csmd->pipeline, csmd->shaderData); in compileShadersThread()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | Blit11.h | 231 const ShaderData &shaderData, 252 const ShaderData &shaderData,
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D | Blit11.cpp | 1334 const ShaderData &shaderData, in addBlitShaderToMap() argument 1340 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), shaderData, &ps)); in addBlitShaderToMap() 1354 const ShaderData &shaderData, in addSwizzleShaderToMap() argument 1360 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), shaderData, &ps)); in addSwizzleShaderToMap()
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D | Renderer11.cpp | 2678 ShaderData shaderData(function, length); in loadExecutable() local 2686 ANGLE_TRY(allocateResource(context, shaderData, &vertexShader)); in loadExecutable() 2706 ANGLE_TRY(allocateResource(context, shaderData, &soDeclaration, &streamOutShader)); in loadExecutable() 2716 ANGLE_TRY(allocateResource(context, shaderData, &pixelShader)); in loadExecutable() 2723 ANGLE_TRY(allocateResource(context, shaderData, &geometryShader)); in loadExecutable() 2730 ANGLE_TRY(allocateResource(context, shaderData, &computeShader)); in loadExecutable()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | Blit11.h | 231 const ShaderData &shaderData, 252 const ShaderData &shaderData,
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D | Blit11.cpp | 1338 const ShaderData &shaderData, in addBlitShaderToMap() argument 1344 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), shaderData, &ps)); in addBlitShaderToMap() 1358 const ShaderData &shaderData, in addSwizzleShaderToMap() argument 1364 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), shaderData, &ps)); in addSwizzleShaderToMap()
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D | Renderer11.cpp | 2997 ShaderData shaderData(function, length); in loadExecutable() local 3005 ANGLE_TRY(allocateResource(context, shaderData, &vertexShader)); in loadExecutable() 3025 ANGLE_TRY(allocateResource(context, shaderData, &soDeclaration, &streamOutShader)); in loadExecutable() 3035 ANGLE_TRY(allocateResource(context, shaderData, &pixelShader)); in loadExecutable() 3042 ANGLE_TRY(allocateResource(context, shaderData, &geometryShader)); in loadExecutable() 3049 ANGLE_TRY(allocateResource(context, shaderData, &computeShader)); in loadExecutable()
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