Searched refs:shaderFloat16 (Results 1 – 25 of 97) sorted by relevance
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33 It introduces two new optional features pname:shaderFloat16 and48 code:shaderFloat16 and code:shaderInt8 capabilities are optional.
32 slink:VkPhysicalDeviceShaderFloat16Int8FeaturesKHR::pname:shaderFloat16 is
35 slink:VkPhysicalDeviceShaderFloat16Int8FeaturesKHR::pname:shaderFloat16 are
34 slink:VkPhysicalDeviceShaderFloat16Int8FeaturesKHR::pname:shaderFloat16 is
132 support for the <<features-shaderFloat16, pname:shaderFloat16>> and135 slink:VkPhysicalDeviceVulkan12Features::pname:shaderFloat16 and
241 support for the <<features-shaderFloat16, pname:shaderFloat16>> and244 slink:VkPhysicalDeviceVulkan12Features::pname:shaderFloat16 and
21 DEVICE_FEATURE Float16Int8Features.shaderFloat16
19 DEVICE_FEATURE Float16Int8Features.shaderFloat16
87 if ((flags & FEATURE_SHADER_FLOAT_16) != 0u && !extraFeatures.shaderFloat16) in requireFeatures()
54 &WGPUDeviceProperties::shaderFloat16},
202 if (!extensionFeatures.shaderFloat16) in checkSupport()
616 vulkan12_ptrs->shaderFloat16 != VK_TRUE) { in Initialize()639 float16_ptrs->shaderFloat16 != VK_TRUE) { in Initialize()
378 deviceInfo.shaderFloat16Int8Features.shaderFloat16 == VK_TRUE && in CreateDevice()383 usedKnobs.shaderFloat16Int8Features.shaderFloat16 = VK_TRUE; in CreateDevice()
252 vk12_feats->shaderFloat16 = in vn_physical_device_init_features()253 local_feats.shader_float16_int8.shaderFloat16; in vn_physical_device_init_features()1714 u.shader_float16_int8->shaderFloat16 = vk12_feats->shaderFloat16; in vn_GetPhysicalDeviceFeatures2()