Searched refs:shaderLanguageNdx (Results 1 – 2 of 2) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/tessellation/ |
D | vktTessellationWindingTests.cpp | 590 …for (int shaderLanguageNdx = 0; shaderLanguageNdx < DE_LENGTH_OF_ARRAY(shaderLanguage); ++shaderLa… in populateWindingGroup() local 593 …rimitivesNoIsolines[primitiveTypeNdx], domainOrigin, shaderLanguage[shaderLanguageNdx], (Winding)w… in populateWindingGroup() 594 …rimitivesNoIsolines[primitiveTypeNdx], domainOrigin, shaderLanguage[shaderLanguageNdx], (Winding)w… in populateWindingGroup()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/tessellation/ |
D | vktTessellationWindingTests.cpp | 590 …for (int shaderLanguageNdx = 0; shaderLanguageNdx < DE_LENGTH_OF_ARRAY(shaderLanguage); ++shaderLa… in populateWindingGroup() local 593 …rimitivesNoIsolines[primitiveTypeNdx], domainOrigin, shaderLanguage[shaderLanguageNdx], (Winding)w… in populateWindingGroup() 594 …rimitivesNoIsolines[primitiveTypeNdx], domainOrigin, shaderLanguage[shaderLanguageNdx], (Winding)w… in populateWindingGroup()
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