Searched refs:shaderNode (Results 1 – 2 of 2) sorted by relevance
137 auto shaderNode = sk_make_sp<SkSLShaderNode>(std::move(layer)); in attachSkSLEffect() local138 return fBuilder->attachDiscardableAdapter<SkSLEffectAdapter>(jprops, *fBuilder, shaderNode); in attachSkSLEffect()
208 auto shaderNode = sk_make_sp<BulgeNode>(std::move(layer), fLayerSize); in attachBulgeEffect() local209 …n fBuilder->attachDiscardableAdapter<BulgeEffectAdapter>(jprops, *fBuilder, std::move(shaderNode)); in attachBulgeEffect()