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Searched refs:shaderTextureLodEXT (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
Dgles_extensions_autogen.h374 bool shaderTextureLodEXT = false; member
Dgles_extensions_autogen.cpp142 map["GL_EXT_shader_texture_lod"] = enableableExtension(&Extensions::shaderTextureLodEXT); in GetExtensionInfoMap()
DCompiler.cpp101 mResources.EXT_shader_texture_lod = extensions.shaderTextureLodEXT; in Compiler()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp750 extensions->shaderTextureLodEXT = true; in GenerateCaps()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_caps_utils.cpp465 mNativeExtensions.shaderTextureLodEXT = true; in ensureCapsInitialized()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp1615 extensions->shaderTextureLodEXT = GetShaderTextureLODSupport(featureLevel); in GenerateCaps()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Drenderergl_utils.cpp1409 extensions->shaderTextureLodEXT = functions->isAtLeastGL(gl::Version(3, 0)) || in GenerateCaps()