Searched refs:shaderTextureLodEXT (Results 1 – 7 of 7) sorted by relevance
374 bool shaderTextureLodEXT = false; member
142 map["GL_EXT_shader_texture_lod"] = enableableExtension(&Extensions::shaderTextureLodEXT); in GetExtensionInfoMap()
101 mResources.EXT_shader_texture_lod = extensions.shaderTextureLodEXT; in Compiler()
750 extensions->shaderTextureLodEXT = true; in GenerateCaps()
465 mNativeExtensions.shaderTextureLodEXT = true; in ensureCapsInitialized()
1615 extensions->shaderTextureLodEXT = GetShaderTextureLODSupport(featureLevel); in GenerateCaps()
1409 extensions->shaderTextureLodEXT = functions->isAtLeastGL(gl::Version(3, 0)) || in GenerateCaps()