Searched refs:shader_desc (Results 1 – 3 of 3) sorted by relevance
991 D3D11_SHADER_RESOURCE_VIEW_DESC shader_desc; in _copy_dirty_fragment() local993 shader_desc.Format = src_desc->Format; in _copy_dirty_fragment()994 shader_desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; in _copy_dirty_fragment()995 shader_desc.Texture2D.MostDetailedMip = src_desc->MipLevels - 1; in _copy_dirty_fragment()996 shader_desc.Texture2D.MipLevels = src_desc->MipLevels; in _copy_dirty_fragment()998 (ID3D11Resource *) src_texture, &shader_desc, &shader_resource); in _copy_dirty_fragment()
65 void (*display_shader)(void *user_data, const char *shader_desc, uint64_t address);
647 batch_display_shader(void *user_data, const char *shader_desc, uint64_t address) in batch_display_shader() argument651 new_shader_window(&window->mem, address, shader_desc); in batch_display_shader()