/third_party/vk-gl-cts/external/amber/src/android_sample/jni/ |
D | amber_script.cc | 46 std::string GetShaderID(const std::string& shader_name) { in GetShaderID() argument 47 size_t spv_extension_pos = shader_name.find_last_of('.'); in GetShaderID() 52 shader_name.find_last_of('.', spv_extension_pos - 1UL) + 1UL; in GetShaderID() 56 if (shader_id_pos >= spv_extension_pos || shader_name.size() <= shader_id_pos) in GetShaderID() 59 return shader_name.substr(shader_id_pos, spv_extension_pos - shader_id_pos); in GetShaderID() 146 const std::string& shader_name) { in ReadSpvShader() argument 147 auto content = ReadContent(shader_name); in ReadSpvShader()
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D | amber_script.h | 62 std::vector<uint32_t> ReadSpvShader(const std::string& shader_name);
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/amber/ |
D | vktAmberTestCase.cpp | 346 …programCollection.spirvAsmSources.add(shader.shader_name) << shader.shader_source << m_asm_options; in initPrograms() 355 programCollection.glslSources.add(shader.shader_name) in initPrograms() 360 programCollection.glslSources.add(shader.shader_name) in initPrograms() 365 programCollection.glslSources.add(shader.shader_name) in initPrograms() 370 programCollection.glslSources.add(shader.shader_name) in initPrograms() 375 programCollection.glslSources.add(shader.shader_name) in initPrograms() 380 programCollection.glslSources.add(shader.shader_name) in initPrograms() 425 if (!m_context.getBinaryCollection().contains(shader.shader_name)) in iterate() 428 size_t len = m_context.getBinaryCollection().get(shader.shader_name).getSize(); in iterate() 434 deMemcpy(data.data(), m_context.getBinaryCollection().get(shader.shader_name).getBinary(), len); in iterate() [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/amber/ |
D | vktAmberTestCase.cpp | 346 …programCollection.spirvAsmSources.add(shader.shader_name) << shader.shader_source << m_asm_options; in initPrograms() 355 programCollection.glslSources.add(shader.shader_name) in initPrograms() 360 programCollection.glslSources.add(shader.shader_name) in initPrograms() 365 programCollection.glslSources.add(shader.shader_name) in initPrograms() 370 programCollection.glslSources.add(shader.shader_name) in initPrograms() 375 programCollection.glslSources.add(shader.shader_name) in initPrograms() 380 programCollection.glslSources.add(shader.shader_name) in initPrograms() 425 if (!m_context.getBinaryCollection().contains(shader.shader_name)) in iterate() 428 size_t len = m_context.getBinaryCollection().get(shader.shader_name).getSize(); in iterate() 434 deMemcpy(data.data(), m_context.getBinaryCollection().get(shader.shader_name).getBinary(), len); in iterate() [all …]
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/third_party/gstreamer/gstplugins_base/ext/gl/ |
D | gstgldeinterlace.c | 419 const gchar * shader_name, const gchar * shader_source) in gst_gl_deinterlace_get_fragment_shader() argument 426 shader = g_hash_table_lookup (deinterlace_filter->shaderstable, shader_name); in gst_gl_deinterlace_get_fragment_shader() 444 ("Failed to initialize %s shader", shader_name), (NULL)); in gst_gl_deinterlace_get_fragment_shader() 453 g_hash_table_insert (deinterlace_filter->shaderstable, (gchar *) shader_name, in gst_gl_deinterlace_get_fragment_shader()
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D | gstgleffects.c | 563 const gchar * shader_name, const gchar * shader_source_gles2) in gst_gl_effects_get_fragment_shader() argument 569 shader = g_hash_table_lookup (effects->shaderstable, shader_name); in gst_gl_effects_get_fragment_shader() 588 ("Failed to initialize %s shader", shader_name), (NULL)); in gst_gl_effects_get_fragment_shader() 597 g_hash_table_insert (effects->shaderstable, (gchar *) shader_name, shader); in gst_gl_effects_get_fragment_shader()
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D | gstgleffects.h | 95 const gchar * shader_name, const gchar * shader_source_gles2);
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_nir_builtins.c | 92 const char *shader_name, in st_nir_make_passthrough_shader() argument 105 "%s", shader_name); in st_nir_make_passthrough_shader()
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D | st_nir.h | 68 const char *shader_name,
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D | st_cb_clear.c | 136 const char *shader_name = layered ? "layered clear VS" : "clear VS"; in make_nir_clear_vertex_shader() local 146 return st_nir_make_passthrough_shader(st, shader_name, MESA_SHADER_VERTEX, in make_nir_clear_vertex_shader()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_debug.c | 614 const char *shader_name; member 644 fprintf(f, COLOR_GREEN "%s%s slot %u (%s):" COLOR_RESET "\n", chunk->shader_name, in si_log_chunk_desc_list_print() 697 const char *shader_name, const char *elem_name, in si_dump_descriptor_list() argument 723 chunk->shader_name = shader_name; in si_dump_descriptor_list() 752 static const char *shader_name[] = {"VS", "PS", "GS", "TCS", "TES", "CS"}; in si_dump_descriptors() local 753 const char *name = shader_name[processor]; in si_dump_descriptors()
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/third_party/vk-gl-cts/external/amber/src/include/amber/ |
D | shader_info.h | 52 std::string shader_name; member
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/third_party/mesa3d/src/gallium/drivers/svga/svgadump/ |
D | svga_dump.c | 42 shader_name(unsigned type) in shader_name() function 578 _debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in dump_SVGA3dCmdSetShader() 1045 _debug_printf("\t\t.type = %s\n", shader_name((*cmd).type)); in dump_SVGA3dCmdSetShaderConst() 1054 _debug_printf("\t\t.type = %s\n", shader_name((*cmd).shaderType)); in dump_SVGA3dCmdSetGBShaderConstInline() 1416 _debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in dump_SVGA3dCmdDefineGBShader() 1507 debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in SVGA3D_DUMP_HEADER() 1513 debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in SVGA3D_DUMP_HEADER() 1709 debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in SVGA3D_DUMP_HEADER() 1892 debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in SVGA3D_DUMP_HEADER() 1940 debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in SVGA3D_DUMP_HEADER()
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/third_party/mesa3d/src/intel/blorp/ |
D | blorp.c | 36 static const char *shader_name[] = { in blorp_shader_type_to_name() local 44 assert(type < ARRAY_SIZE(shader_name)); in blorp_shader_type_to_name() 46 return shader_name[type]; in blorp_shader_type_to_name()
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/third_party/vk-gl-cts/external/amber/src/src/vulkan/ |
D | engine_vulkan.cc | 294 const auto shader_name = shader.GetShader()->GetName(); in SetShader() local 302 if (shaders_.find(shader_name) != shaders_.end()) { in SetShader() 303 shader_module = shaders_[shader_name]; in SetShader() 316 shaders_[shader_name] = shader_module; in SetShader()
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/third_party/mesa3d/src/gallium/drivers/r300/compiler/ |
D | radeon_compiler.c | 427 static const char *shader_name[RC_NUM_PROGRAM_TYPES] = { variable 442 fprintf(stderr, "%s: after '%s'\n", shader_name[c->type], list[i].name); in rc_run_compiler_passes() 454 fprintf(stderr, "%s: before compilation\n", shader_name[c->type]); in rc_run_compiler()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
D | vktPipelineCreationFeedbackTests.cpp | 963 std::string shader_name("basic_compute_"); in buildShader() local 965 shader_name += (ndx == PIPELINE_CACHE_NDX_DERIVATIVE) ? "2" : "1"; in buildShader() 973 m_context.getBinaryCollection().get(shader_name).getSize(), // deUintptr codeSize; in buildShader() 974 …(deUint32*)m_context.getBinaryCollection().get(shader_name).getBinary(), // const deUint32* pCo… in buildShader()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineCreationFeedbackTests.cpp | 963 std::string shader_name("basic_compute_"); in buildShader() local 965 shader_name += (ndx == PIPELINE_CACHE_NDX_DERIVATIVE) ? "2" : "1"; in buildShader() 973 m_context.getBinaryCollection().get(shader_name).getSize(), // deUintptr codeSize; in buildShader() 974 …(deUint32*)m_context.getBinaryCollection().get(shader_name).getBinary(), // const deUint32* pCo… in buildShader()
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/third_party/vk-gl-cts/external/amber/src/src/ |
D | script_test.cc | 57 EXPECT_EQ("my_pipeline-Shader1", info[0].shader_name); in TEST_F() 65 EXPECT_EQ("Shader2", info[1].shader_name); in TEST_F()
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/third_party/vk-gl-cts/external/amber/src/docs/ |
D | amber_script.md | 119 SHADER vertex {shader_name} PASSTHROUGH 125 # Creates a shader of |shader_type| with the given |shader_name|. The shader 128 SHADER {shader_type} {shader_name} {shader_format} [ TARGET_ENV {target_env} ] 136 # Creates a shader of |shader_type| with the given |shader_name|. The shader 138 SHADER {shader_type} {shader_name} {shader_format} [ TARGET_ENV {target_env} ] VIRTUAL_FILE {path} 141 `{shader_name}` is used to identify the shader to attach to `PIPELINE`s, 437 SHADER_OPTIMIZATION {shader_name} 445 COMPILE_OPTIONS {shader_name}
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/third_party/mesa3d/src/intel/compiler/ |
D | brw_fs.h | 477 void enable_debug(const char *shader_name); 579 const char *shader_name; variable
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D | brw_fs_generator.cpp | 197 shader_name(NULL), stage(stage), mem_ctx(mem_ctx) in fs_generator() 1757 fs_generator::enable_debug(const char *shader_name) in enable_debug() argument 1760 this->shader_name = shader_name; in enable_debug() 2574 shader_name, sha1buf, in generate_code()
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/third_party/vk-gl-cts/external/amber/src/src/vkscript/ |
D | command_parser.cc | 137 std::string shader_name = cmd_name; in Parse() local 147 shader_name += " " + token->AsString(); in Parse() 152 return Result(make_error("Unknown command: " + shader_name)); in Parse() 154 r = ProcessEntryPoint(shader_name); in Parse()
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/third_party/vk-gl-cts/external/amber/src/samples/ |
D | amber.cc | 635 shader_file << "; " << sh.shader_name << std::endl
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