Searched refs:shader_query (Results 1 – 8 of 8) sorted by relevance
70 if (si_is_atom_dirty(sctx, &sctx->atoms.s.shader_query)) in gfx10_alloc_query_buffer()134 si_mark_atom_dirty(sctx, &sctx->atoms.s.shader_query); in gfx10_alloc_query_buffer()186 …if (sctx->num_active_shader_queries <= 0 || !si_is_atom_dirty(sctx, &sctx->atoms.s.shader_query)) { in gfx10_sh_query_end()193 si_set_atom_dirty(sctx, &sctx->atoms.s.shader_query, false); in gfx10_sh_query_end()446 sctx->atoms.s.shader_query.emit = emit_shader_query; in gfx10_init_query()
229 struct si_atom shader_query; member
139 - mesa: move GetProgramInterfaceiv as a shader_query function
83 shader_query.cpp:49: error: invalid conversion from 'void*' to
201 shader_query.cpp:841:34: error: ‘strndup’ was not declared in this
2819 - mesa: preparse [ and [0] in gl_resource_name and use it in shader_query.cpp4094 - mesa: move GetProgramInterfaceiv as a shader_query function
190 'main/shader_query.cpp',
5838 "../src/mesa/main/shader_query.cpp",