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Searched refs:shadow_comparator (Results 1 – 12 of 12) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dir_equals.cpp149 if (!possibly_null_equals(shadow_comparator, other->shadow_comparator, ignore)) in equals()
Dir_clone.cpp221 if (this->shadow_comparator) in clone()
222 new_tex->shadow_comparator = this->shadow_comparator->clone(mem_ctx, ht); in clone()
Dir_hv_accept.cpp181 if (this->shadow_comparator) { in accept()
182 s = this->shadow_comparator->accept(v); in accept()
Dir_rvalue_visitor.cpp54 handle_rvalue(&ir->shadow_comparator); in rvalue_visit()
Dir_print_visitor.cpp344 if (ir->shadow_comparator) { in visit()
346 ir->shadow_comparator->accept(this); in visit()
Dopt_tree_grafting.cpp269 do_graft(&ir->shadow_comparator) || in visit_enter()
Dir_reader.cpp1081 tex->shadow_comparator = NULL; in read_texture()
1083 tex->shadow_comparator = read_rvalue(s_shadow); in read_texture()
1084 if (tex->shadow_comparator == NULL) { in read_texture()
Dir.h1895 shadow_comparator(NULL), offset(NULL), clamp(NULL), in ir_rvalue()
1952 ir_rvalue *shadow_comparator; variable
Dglsl_to_nir.cpp2472 if (ir->shadow_comparator != NULL) in visit()
2533 if (ir->shadow_comparator != NULL) { in visit()
2535 nir_src_for_ssa(evaluate_rvalue(ir->shadow_comparator)); in visit()
Dbuiltin_functions.cpp7167 tex->shadow_comparator = var_ref(refz); in _texture()
7172 tex->shadow_comparator = swizzle(P, MAX2(coord_size, SWIZZLE_Z), 1); in _texture()
7271 tex->shadow_comparator = var_ref(compare); in _textureCubeArrayShadow()
/third_party/mesa3d/src/intel/compiler/
Dbrw_vec4_nir.cpp1965 src_reg shadow_comparator; in nir_emit_texture() local
1982 shadow_comparator = get_nir_src(instr->src[i].src, in nir_emit_texture()
2144 inst->shadow_compare = shadow_comparator.file != BAD_FILE; in nir_emit_texture()
2173 if (shadow_comparator.file != BAD_FILE && in nir_emit_texture()
2176 emit(MOV(dst_reg(MRF, param_base + 1, shadow_comparator.type, in nir_emit_texture()
2178 shadow_comparator)); in nir_emit_texture()
2188 if (shadow_comparator.file != BAD_FILE) { in nir_emit_texture()
2233 shadow_comparator.file != BAD_FILE) { in nir_emit_texture()
2240 if (shadow_comparator.file != BAD_FILE) { in nir_emit_texture()
2242 shadow_comparator.type, WRITEMASK_Z), in nir_emit_texture()
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/third_party/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp828 tex->shadow_comparator = new(p->mem_ctx) ir_swizzle(texcoord, in load_texture()