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Searched refs:si_compile_llvm (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_internal.h195 bool si_compile_llvm(struct si_screen *sscreen, struct si_shader_binary *binary,
Dsi_shader_llvm.c71 bool si_compile_llvm(struct si_screen *sscreen, struct si_shader_binary *binary, in si_compile_llvm() function
1350 if (!si_compile_llvm(sscreen, &shader->binary, &shader->config, compiler, &ctx.ac, debug, in si_llvm_compile_shader()
Dsi_shader_llvm_gs.c517 if (si_compile_llvm(sscreen, &ctx.shader->binary, &ctx.shader->config, ctx.compiler, &ctx.ac, in si_generate_gs_copy_shader()
Dsi_shader.c2050 if (!si_compile_llvm(sscreen, &result->binary, &result->config, compiler, &ctx.ac, debug, in si_get_shader_part()
/third_party/mesa3d/docs/relnotes/
D20.0.0.rst2416 - radeonsi: merge si_compile_llvm and si_llvm_compile functions
2448 - radeonsi: make si_compile_llvm return bool
D20.3.0.rst3357 - radeonsi: change PIPE_SHADER to MESA_SHADER (si_compile_llvm)