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Searched refs:si_cp_dma_prefetch (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_state.h604 void si_cp_dma_prefetch(struct si_context *sctx, struct pipe_resource *buf,
Dsi_compute.c1031 si_cp_dma_prefetch(sctx, &program->shader.bo->b.b, 0, program->shader.bo->b.b.width0); in si_launch_grid()
Dsi_state_draw.cpp454 void si_cp_dma_prefetch(struct si_context *sctx, struct pipe_resource *buf, in si_cp_dma_prefetch() function
1938 si_cp_dma_prefetch(sctx, &sctx->vb_descriptors_buffer->b.b, sctx->vb_descriptors_offset, in si_upload_and_prefetch_VB_descriptors()
/third_party/mesa3d/src/amd/vulkan/
Dsi_cmd_buffer.c1660 si_cp_dma_prefetch(struct radv_cmd_buffer *cmd_buffer, uint64_t va, unsigned size) in si_cp_dma_prefetch() function
Dradv_private.h1701 void si_cp_dma_prefetch(struct radv_cmd_buffer *cmd_buffer, uint64_t va, unsigned size);
Dradv_cmd_buffer.c1280 si_cp_dma_prefetch(cmd_buffer, va, shader->code_size); in radv_emit_shader_prefetch()
1301 si_cp_dma_prefetch(cmd_buffer, state->vb_va, pipeline->vb_desc_alloc_size); in radv_emit_prefetch_L2()
/third_party/mesa3d/docs/relnotes/
D22.0.0.rst4029 - radv: optimize CPU overhead of si_cp_dma_prefetch() slightly
D22.2.0.rst3942 - radeonsi: inline si_cp_dma_prefetch in si_draw_vbo for lower overhead