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Searched refs:si_is_gs_thread (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_internal.h232 LLVMValueRef si_is_gs_thread(struct si_shader_context *ctx);
Dgfx10_shader_ngg.c153 ac_build_ifcc(&ctx->ac, si_is_gs_thread(ctx), 6001); in gfx10_ngg_build_export_prim()
190 ac_build_ifcc(&ctx->ac, si_is_gs_thread(ctx), 6001); in gfx10_ngg_build_export_prim()
1186 ac_build_ifcc(&ctx->ac, si_is_gs_thread(ctx), 16002); in gfx10_ngg_culling_build_end()
1568 LLVMValueRef is_gs_thread = si_is_gs_thread(ctx); in gfx10_ngg_build_end()
1943 tmp = si_is_gs_thread(ctx); in gfx10_ngg_gs_emit_begin()
Dsi_shader_llvm_gs.c39 LLVMValueRef si_is_gs_thread(struct si_shader_context *ctx) in si_is_gs_thread() function
Dsi_shader_llvm.c997 thread_enabled = si_is_gs_thread(ctx); /* 2nd shader: thread enabled bool */ in si_llvm_translate_nir()