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Searched refs:si_launch_grid_internal (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_compute_blit.c151 static void si_launch_grid_internal(struct si_context *sctx, const struct pipe_grid_info *info, in si_launch_grid_internal() function
244 si_launch_grid_internal(sctx, info, shader, flags); in si_launch_grid_internal_ssbos()
599 si_launch_grid_internal(sctx, info, shader, flags | SI_OP_CS_IMAGE); in si_launch_grid_internal_images()
923 si_launch_grid_internal(sctx, &info, *shader, SI_OP_SYNC_BEFORE_AFTER); in si_compute_expand_fmask()
/third_party/mesa3d/docs/relnotes/
D21.1.0.rst3630 - radeonsi: move binding the internal compute shader into si_launch_grid_internal
D22.2.0.rst4091 - radeonsi: make si_launch_grid_internal static