Searched refs:si_launch_grid_internal (Results 1 – 3 of 3) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_compute_blit.c | 151 static void si_launch_grid_internal(struct si_context *sctx, const struct pipe_grid_info *info, in si_launch_grid_internal() function 244 si_launch_grid_internal(sctx, info, shader, flags); in si_launch_grid_internal_ssbos() 599 si_launch_grid_internal(sctx, info, shader, flags | SI_OP_CS_IMAGE); in si_launch_grid_internal_images() 923 si_launch_grid_internal(sctx, &info, *shader, SI_OP_SYNC_BEFORE_AFTER); in si_compute_expand_fmask()
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/third_party/mesa3d/docs/relnotes/ |
D | 21.1.0.rst | 3630 - radeonsi: move binding the internal compute shader into si_launch_grid_internal
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D | 22.2.0.rst | 4091 - radeonsi: make si_launch_grid_internal static
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