Searched refs:sk_mkdir (Results 1 – 25 of 28) sorted by relevance
12
76 bool sk_mkdir(const char* path);
77 bool sk_mkdir(const char* path);
84 if (!sk_mkdir(argv[2])) { in main()
316 if (!sk_mkdir(imagesDirectory.c_str())) { in evaluateGM()
79 SkASSERT_RELEASE(sk_mkdir(dst_dir)); in main()
171 bool sk_mkdir(const char* path) { in sk_mkdir() function
88 SkASSERT_RELEASE(sk_mkdir(dst_dir)); in main()
170 bool sk_mkdir(const char* path) { in sk_mkdir() function
99 if (!sk_mkdir(args.outputDir)) { in main()
327 if (!sk_mkdir(imagesDirectory.c_str())) { in evaluateGM()
1300 sk_mkdir(dir); in WriteToDisk()1312 sk_mkdir(path.c_str()); in WriteToDisk()1314 sk_mkdir(path.c_str()); in WriteToDisk()1317 sk_mkdir(path.c_str()); in WriteToDisk()1423 sk_mkdir(FLAGS_writePath[0]); in main()
42 sk_mkdir(dir); in DumpJson()
1357 sk_mkdir(dir); in WriteToDisk()1369 sk_mkdir(path.c_str()); in WriteToDisk()1371 sk_mkdir(path.c_str()); in WriteToDisk()1374 sk_mkdir(path.c_str()); in WriteToDisk()1500 sk_mkdir(FLAGS_writePath[0]); in main()
173 if (!sk_mkdir(FLAGS_writePath[0])) { in main()
568 sk_mkdir(FLAGS_writePath[0]); in main()590 sk_mkdir(FLAGS_writeShaders[0]); in main()
660 sk_mkdir(path.c_str()); in main()687 sk_mkdir(FLAGS_writeShaders[0]); in main()
277 if (!sk_mkdir(dirname.c_str())) { in flush()
261 if (!FLAGS_format.contains("mp4") && !sk_mkdir(FLAGS_writePath[0])) { in main()
341 if (!sk_mkdir(dir.c_str())) { in write_canvas_png()1158 if (!sk_mkdir(FLAGS_writePath[0])) { in main()
99 if (!sk_mkdir(dir)) { in save_files()
346 if (!sk_mkdir(dir.c_str())) { in write_canvas_png()1193 if (!sk_mkdir(FLAGS_writePath[0])) { in main()
394 sk_mkdir(outputDir.c_str()); in create_diff_images()
621 return mkdir_p(SkOSPath::Dirname(dirname.c_str())) && sk_mkdir(dirname.c_str()); in mkdir_p()