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/third_party/gstreamer/gstplugins_good/gst/goom/
Dplugin_info.c119 pp->sound.speedvar = pp->sound.accelvar = pp->sound.totalgoom = 0; in plugin_info_init()
120 pp->sound.prov_max = 0; in plugin_info_init()
121 pp->sound.goom_limit = 1; in plugin_info_init()
122 pp->sound.allTimesMax = 1; in plugin_info_init()
123 pp->sound.timeSinceLastGoom = 1; in plugin_info_init()
124 pp->sound.timeSinceLastBigGoom = 1; in plugin_info_init()
125 pp->sound.cycle = 0; in plugin_info_init()
127 secure_f_feedback (&pp->sound.volume_p, "Sound Volume"); in plugin_info_init()
128 secure_f_feedback (&pp->sound.accel_p, "Sound Acceleration"); in plugin_info_init()
129 secure_f_feedback (&pp->sound.speed_p, "Sound Speed"); in plugin_info_init()
[all …]
/third_party/python/Doc/library/
Dwinsound.rst6 :synopsis: Access to the sound-playing machinery for Windows.
13 The :mod:`winsound` module provides access to the basic sound-playing machinery
20 of the sound, and must be in the range 37 through 32,767. The *duration*
21 parameter specifies the number of milliseconds the sound should last. If the
25 .. function:: PlaySound(sound, flags)
28 *sound* parameter may be a filename, a system sound alias, audio data as a
31 combination of the constants described below. If the *sound* parameter is
32 ``None``, any currently playing waveform sound is stopped. If the system
39 plays a sound as specified in the registry. The *type* argument specifies which
40 sound to play; possible values are ``-1``, ``MB_ICONASTERISK``,
[all …]
Dsndhdr.rst1 :mod:`sndhdr` --- Determine type of sound file
5 :synopsis: Determine type of a sound file.
19 of sound data which is in a file. When these functions are able to determine
20 what type of sound data is stored in a file, they return a
35 Determines the type of sound data stored in the file *filename* using
45 Determines the type of sound data stored in a file based on the file header.
/third_party/typescript/tests/baselines/reference/
DpropertyOverridesAccessors4.symbols5 get sound(): string
6 >sound : Symbol(Animal.sound, Decl(propertyOverridesAccessors4.ts, 0, 22), Decl(propertyOverridesAc…
8 set sound(val: string)
9 >sound : Symbol(Animal.sound, Decl(propertyOverridesAccessors4.ts, 0, 22), Decl(propertyOverridesAc…
16 sound = 'RAWR!' // error here
17 >sound : Symbol(Lion.sound, Decl(propertyOverridesAccessors4.ts, 4, 27))
DaccessorsOverrideProperty3.symbols5 sound: string
6 >sound : Symbol(Animal.sound, Decl(accessorsOverrideProperty3.ts, 0, 22))
15 get sound() { return this._sound } // error here
16 >sound : Symbol(Lion.sound, Decl(accessorsOverrideProperty3.ts, 4, 19), Decl(accessorsOverridePrope…
21 set sound(val) { this._sound = val }
22 >sound : Symbol(Lion.sound, Decl(accessorsOverrideProperty3.ts, 4, 19), Decl(accessorsOverridePrope…
DaccessorsOverrideProperty4.symbols5 sound: string;
6 >sound : Symbol(Animal.sound, Decl(accessorsOverrideProperty4.ts, 0, 22))
15 get sound(): string { return this._sound }
16 >sound : Symbol(Lion.sound, Decl(accessorsOverrideProperty4.ts, 4, 19), Decl(accessorsOverridePrope…
21 set sound(val: string) { this._sound = val }
22 >sound : Symbol(Lion.sound, Decl(accessorsOverrideProperty4.ts, 4, 19), Decl(accessorsOverridePrope…
DpropertyOverridesAccessors4.types5 get sound(): string
6 >sound : string
8 set sound(val: string)
9 >sound : string
16 sound = 'RAWR!' // error here
17 >sound : string
DpropertyOverridesAccessors3.js5 get sound() { return this._sound } getter in Animal
6 set sound(val) { setter in Animal
20 sound = 'RAWR!' // error here field in Lion
30 get sound() { return this._sound; } getter in Animal
31 set sound(val) { setter in Animal
42 sound = 'RAWR!'; // error here field in Lion
DaccessorsOverrideProperty3.types5 sound: string
6 >sound : string
16 get sound() { return this._sound } // error here
17 >sound : string
22 set sound(val) { this._sound = val }
23 >sound : string
DaccessorsOverrideProperty4.types5 sound: string;
6 >sound : string
16 get sound(): string { return this._sound }
17 >sound : string
22 set sound(val: string) { this._sound = val }
23 >sound : string
DpropertyOverridesAccessors3.symbols8 get sound() { return this._sound }
9 >sound : Symbol(Animal.sound, Decl(propertyOverridesAccessors3.ts, 1, 43), Decl(propertyOverridesAc…
14 set sound(val) {
15 >sound : Symbol(Animal.sound, Decl(propertyOverridesAccessors3.ts, 1, 43), Decl(propertyOverridesAc…
53 sound = 'RAWR!' // error here
54 >sound : Symbol(Lion.sound, Decl(propertyOverridesAccessors3.ts, 17, 27))
DaccessorsOverrideProperty3.js3 sound: string
7 get sound() { return this._sound } // error here
8 set sound(val) { this._sound = val }
15 get sound() { return this._sound; } // error here getter in Lion
16 set sound(val) { this._sound = val; } setter in Lion
DaccessorsOverrideProperty4.js3 sound: string;
7 get sound(): string { return this._sound }
8 set sound(val: string) { this._sound = val }
15 get sound() { return this._sound; } getter in Lion
16 set sound(val) { this._sound = val; } setter in Lion
DpropertyOverridesAccessors4.errors.txt1 …rtyMemberDeclarations/propertyOverridesAccessors4.ts(6,5): error TS2610: 'sound' is defined as an …
6 get sound(): string
7 set sound(val: string)
10 sound = 'RAWR!' // error here
12 !!! error TS2610: 'sound' is defined as an accessor in class 'Animal', but is overridden here in 'L…
DaccessorsOverrideProperty3.errors.txt1 …ertyMemberDeclarations/accessorsOverrideProperty3.ts(6,9): error TS2611: 'sound' is defined as a p…
6 sound: string
10 get sound() { return this._sound } // error here
12 !!! error TS2611: 'sound' is defined as a property in class 'Animal', but is overridden here in 'Li…
13 set sound(val) { this._sound = val }
DaccessorsOverrideProperty4.errors.txt1 …ertyMemberDeclarations/accessorsOverrideProperty4.ts(6,9): error TS2611: 'sound' is defined as a p…
6 sound: string;
10 get sound(): string { return this._sound }
12 !!! error TS2611: 'sound' is defined as a property in class 'Animal', but is overridden here in 'Li…
13 set sound(val: string) { this._sound = val }
DpropertyOverridesAccessors3.types9 get sound() { return this._sound }
10 >sound : string
15 set sound(val) {
16 >sound : string
58 sound = 'RAWR!' // error here
59 >sound : string
DpropertyOverridesAccessors3.errors.txt1 …tyMemberDeclarations/propertyOverridesAccessors3.ts(19,5): error TS2610: 'sound' is defined as an …
8 get sound() { return this._sound }
9 set sound(val) {
23 sound = 'RAWR!' // error here
25 !!! error TS2610: 'sound' is defined as an accessor in class 'Animal', but is overridden here in 'L…
/third_party/libsnd/docs/
Dlinux_games_programming.txt30 sound calls, scan the pages or anything else. Failing that, is there
82 > sound calls, scan the pages or anything else. Failing that, is there
212 int LoadSoundFile(char *filename, sound_p sound)
233 sound->format = AL_FORMAT_MONO8;
235 sound->format = AL_FORMAT_STEREO8;
237 sound->format = AL_FORMAT_MONO16;
239 sound->format = AL_FORMAT_STEREO16;
258 /* Read the entire sound file. */
266 /* Fill in the sound data structure. */
267 sound->freq = file_info.samplerate;
[all …]
/third_party/python/PC/
Dwinsound.c76 winsound_PlaySound_impl(PyObject *module, PyObject *sound, int flags) in winsound_PlaySound_impl() argument
83 if (sound == Py_None) { in winsound_PlaySound_impl()
93 if (PyObject_GetBuffer(sound, &view, PyBUF_SIMPLE) < 0) { in winsound_PlaySound_impl()
98 if (!PyUnicode_Check(sound)) { in winsound_PlaySound_impl()
101 Py_TYPE(sound)->tp_name); in winsound_PlaySound_impl()
104 wsound = PyUnicode_AsWideCharString(sound, NULL); in winsound_PlaySound_impl()
116 } else if (sound != Py_None) { in winsound_PlaySound_impl()
/third_party/flutter/skia/third_party/externals/sdl/test/
Dloopwave.c36 Uint8 *sound; /* Pointer to wave data */ member
58 waveptr = wave.sound + wave.soundpos; in fillerup()
66 waveptr = wave.sound; in fillerup()
111 if (SDL_LoadWAV(filename, &wave.spec, &wave.sound, &wave.soundlen) == NULL) { in main()
138 SDL_FreeWAV(wave.sound); in main()
156 SDL_FreeWAV(wave.sound); in main()
Dloopwavequeue.c31 Uint8 *sound; /* Pointer to wave data */ member
66 if (SDL_QueueAudio(1, wave.sound, wave.soundlen) == 0) { in loop()
95 if (SDL_LoadWAV(filename, &wave.spec, &wave.sound, &wave.soundlen) == NULL) { in main()
117 SDL_FreeWAV(wave.sound); in main()
145 SDL_FreeWAV(wave.sound); in main()
Dtestaudiohotplug.c31 static Uint8 *sound = NULL; /* Pointer to wave data */ variable
53 waveptr = sound + pos; in fillerup()
61 waveptr = sound; in fillerup()
160 if (SDL_LoadWAV(filename, &spec, &sound, &soundlen) == NULL) { in main()
198 SDL_FreeWAV(sound); in main()
/third_party/typescript/tests/cases/conformance/classes/propertyMemberDeclarations/
DpropertyOverridesAccessors4.ts4 get sound(): string method in Animal
5 set sound(val: string)
8 sound = 'RAWR!' // error here
DaccessorsOverrideProperty3.ts4 sound: string property in Animal
8 get sound() { return this._sound } // error here method in Lion
9 set sound(val) { this._sound = val } method in Lion

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