Searched refs:sourcesCompute (Results 1 – 5 of 5) sorted by relevance
76 glu::ProgramSources sourcesCompute; in create() local77 sourcesCompute.sources[glu::SHADERTYPE_COMPUTE].push_back(m_shader); in create()78 m_program = new glu::ShaderProgram(context.getRenderContext(), sourcesCompute); in create()
579 glu::ProgramSources sourcesCompute; in iterate() local580 sourcesCompute.sources[glu::SHADERTYPE_COMPUTE].push_back(cs); in iterate()581 glu::ShaderProgram program(gl, sourcesCompute); in iterate()
251 glu::ProgramSources sourcesCompute; in setupTest() local252 sourcesCompute.sources[glu::SHADERTYPE_COMPUTE].push_back(genCS()); in setupTest()253 m_computeProgram = new glu::ShaderProgram(m_context.getRenderContext(), sourcesCompute); in setupTest()
223 glu::ProgramSources sourcesCompute; in create() local224 sourcesCompute.sources[glu::SHADERTYPE_COMPUTE].push_back(m_shaders[glu::SHADERTYPE_COMPUTE]); in create()225 m_programCompute = new glu::ShaderProgram(context.getRenderContext(), sourcesCompute); in create()
351 glu::ProgramSources sourcesCompute; in createShaderPrograms() local356 sourcesCompute.sources[glu::SHADERTYPE_COMPUTE].push_back(shaderCompute); in createShaderPrograms()358 …aderProgram* programCompute = new glu::ShaderProgram(m_context.getRenderContext(), sourcesCompute); in createShaderPrograms()