Searched refs:sourcesRender (Results 1 – 1 of 1) sorted by relevance
328 glu::ProgramSources sourcesRender; in createShaderPrograms() local341 sourcesRender.sources[i].push_back(shader); in createShaderPrograms()344 …ShaderProgram* programRender = new glu::ShaderProgram(m_context.getRenderContext(), sourcesRender); in createShaderPrograms()