Searched refs:spi_map (Results 1 – 5 of 5) sorted by relevance
226 struct si_atom spi_map; member
501 si_mark_atom_dirty(ctx, &ctx->atoms.s.spi_map); in si_begin_new_gfx_cs()
273 … sctx->atoms.s.spi_map.emit = sctx->emit_spi_map[sctx->shader.ps.current->ctx_reg.ps.num_interp]; in si_update_shaders()274 si_mark_atom_dirty(sctx, &sctx->atoms.s.spi_map); in si_update_shaders()
1192 si_mark_atom_dirty(sctx, &sctx->atoms.s.spi_map); in si_bind_rs_state()
2678 - radeonsi: check flatshade and sprite_coord_enable for spi_map in bind_rs_state2692 - radeonsi: precompute more spi_map code