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Searched refs:spill_node (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/panfrost/midgard/
Dmidgard_ra.c891 unsigned spill_node, in mir_spill_register() argument
918 read_bytemask |= mir_bytemask_of_read_components(ins, spill_node); in mir_spill_register()
919 if (ins->dest == spill_node) in mir_spill_register()
939 if (ins->dest != spill_node) continue; in mir_spill_register()
948 midgard_instruction st = v_mov(spill_node, spill_slot); in mir_spill_register()
984 if (!mir_has_arg(it, spill_node)) continue; in mir_spill_register()
986 mir_rewrite_index_src_single(it, spill_node, dest); in mir_spill_register()
1041 if (!mir_has_arg(ins, spill_node)) continue; in mir_spill_register()
1053 st = v_mov(spill_node, index); in mir_spill_register()
1074 mir_rewrite_index_src_single(ins, spill_node, index); in mir_spill_register()
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/third_party/mesa3d/src/panfrost/bifrost/
Dbi_ra.c52 unsigned spill_node; member
180 l->spill_node = step; in lcra_solve()
570 if (nodearray_is_sparse(&l->linear[l->spill_node])) { in bi_choose_spill_node()
571 nodearray_sparse_foreach(&l->linear[l->spill_node], elem) { in bi_choose_spill_node()
589 nodearray_value *row = l->linear[l->spill_node].dense; in bi_choose_spill_node()
884 signed spill_node = bi_choose_spill_node(ctx, l); in bi_register_allocate() local
888 if (spill_node == -1) in bi_register_allocate()
903 bi_node_to_index(spill_node, bi_max_temp(ctx)), in bi_register_allocate()
/third_party/mesa3d/src/broadcom/compiler/
Dvir_register_allocate.c575 uint32_t spill_node = temp_to_node(spill_temp); in v3d_spill_reg() local
697 … c->nodes.info[spill_node].class_bits); in v3d_spill_reg()
723 ra_set_node_spill_cost(c->g, spill_node, 0); in v3d_spill_reg()
724 ra_reset_node_interference(c->g, spill_node); in v3d_spill_reg()
/third_party/mesa3d/src/gallium/drivers/lima/ir/gp/
Dscheduler.c913 static void spill_node(sched_ctx *ctx, gpir_node *node, gpir_store_node *store) in spill_node() function
926 spill_node(ctx, use, store); in spill_node()
1069 spill_node(ctx, node, node->sched.physreg_store); in try_spill_node()