Searched refs:squareY (Results 1 – 5 of 5) sorted by relevance
2254 const auto squareY = (squareNdx / width); in initAccelerationStructures() local2257 const float y0 = float(squareY + 0) / float(height); in initAccelerationStructures()2259 const float y1 = float(squareY + 1) / float(height); in initAccelerationStructures()2378 const auto squareY = (squareNdx / width); in initAccelerationStructures() local2381 const float y0 = float(squareY + 0) / float(height); in initAccelerationStructures()2383 const float y1 = float(squareY + 1) / float(height); in initAccelerationStructures()2415 const auto squareY = squareNdx / width; in initAccelerationStructures() local2420 (float(squareY) + 0.5f) / float(height), in initAccelerationStructures()2421 float(squareX + squareY) / float(width + height), in initAccelerationStructures()2531 const auto squareY = (squareNdx / width); in initAccelerationStructures() local[all …]
484 SkScalar squareY = transformedMidPoint.fY * transformedMidPoint.fY; in arcTo() local488 SkScalar radiiScale = squareX / squareRx + squareY / squareRy; in arcTo()
1194 SkScalar squareY = transformedMidPoint.fY * transformedMidPoint.fY; in arcTo() local1198 SkScalar radiiScale = squareX / squareRx + squareY / squareRy; in arcTo()
1456 SkScalar squareY = transformedMidPoint.fY * transformedMidPoint.fY; in arcTo() local1460 SkScalar radiiScale = squareX / squareRx + squareY / squareRy; in arcTo()