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Searched refs:srWidth (Results 1 – 6 of 6) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/fragment_shading_rate/
DesextcFragmentShadingRateAttachmentTests.cpp231 const deUint32 srWidth = (m_tcParam.framebufferSize + m_srTexelWidth - 1) / m_srTexelWidth; in setupTest() local
236 attachmentShadingRateData.reserve(srWidth * srHeight * srLayerCount); in setupTest()
241 for (deUint32 x = 0; x < srWidth; x++) in setupTest()
262 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_R8UI, srWidth, srHeight, m_tcParam.layerCount); in setupTest()
265 …gl.texSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, srWidth, srHeight, m_tcParam.layerCount, GL_RED_… in setupTest()
280 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_R8UI, srWidth, srHeight); in setupTest()
283 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, srWidth, srHeight, GL_RED_INTEGER, GL_UNSIGNED_BYTE, in setupTest()
DesextcFragmentShadingRateCombinedTests.cpp314 const deUint32 srWidth = (m_tcParam.framebufferSize + m_srTexelWidth - 1) / m_srTexelWidth; in setupTest() local
324 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_R8UI, srWidth, srHeight); in setupTest()
328 attachmentShadingRateData.reserve(srWidth * srHeight); in setupTest()
331 for (deUint32 srx = 0; srx < srWidth; srx++) in setupTest()
339 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, srWidth, srHeight, GL_RED_INTEGER, GL_UNSIGNED_BYTE, in setupTest()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_shading_rate/
DvktAttachmentRateTests.cpp1123 deUint32 srWidth = (m_cbWidth + tileWidth - 1) / tileWidth; in runComputeShaderMode() local
1126 buildShadingRateObjects(0, srWidth, srHeight, m_srUsage); in runComputeShaderMode()
1142 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] } in runComputeShaderMode()
1164 vk.cmdDispatch(*cmdBuffer, srWidth, srHeight, 1); in runComputeShaderMode()
1263 deUint32 srWidth = (m_cbWidth + tileWidth - 1) / tileWidth; in runFragmentShaderMode() local
1266 buildShadingRateObjects(0, srWidth, srHeight, m_srUsage); in runFragmentShaderMode()
1277 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] } in runFragmentShaderMode()
1282 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] } in runFragmentShaderMode()
1303 …startRendering(*cmdBuffer, *setupRenderPass, *setupFramebuffer, makeRect2D(srWidth, srHeight), set… in runFragmentShaderMode()
1402 deUint32 srWidth = (m_cbWidth + tileWidth - 1) / tileWidth; in runCopyMode() local
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DvktFragmentShadingRateBasic.cpp161 deUint32 srWidth,
1493 deUint32 srWidth = (m_data.framebufferDim.width + srTexelWidth - 1) / srTexelWidth; in iterate() local
1550 srWidth, // deUint32 width; in iterate()
1839 srWidth, // deUint32 width; in iterate()
2127 … srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil); in iterate()
2141 … srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil); in iterate()
2155 … srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil); in iterate()
2303 … fillPtr[srFillBpp*((attachmentLayer * srHeight + (y / srTexelHeight)) * srWidth + (x / srTexelWid… in iterate()
2571 deUint32 numSRLayers, deUint32 srWidth, deUint32 srHeight, deUint32 srFillBpp, in preRenderCommands() argument
2668 for (deUint32 x = 0; x < srWidth; ++x) in preRenderCommands()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/
DvktAttachmentRateTests.cpp1123 deUint32 srWidth = (m_cbWidth + tileWidth - 1) / tileWidth; in runComputeShaderMode() local
1126 buildShadingRateObjects(0, srWidth, srHeight, m_srUsage); in runComputeShaderMode()
1142 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] } in runComputeShaderMode()
1164 vk.cmdDispatch(*cmdBuffer, srWidth, srHeight, 1); in runComputeShaderMode()
1263 deUint32 srWidth = (m_cbWidth + tileWidth - 1) / tileWidth; in runFragmentShaderMode() local
1266 buildShadingRateObjects(0, srWidth, srHeight, m_srUsage); in runFragmentShaderMode()
1277 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] } in runFragmentShaderMode()
1282 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] } in runFragmentShaderMode()
1303 …startRendering(*cmdBuffer, *setupRenderPass, *setupFramebuffer, makeRect2D(srWidth, srHeight), set… in runFragmentShaderMode()
1402 deUint32 srWidth = (m_cbWidth + tileWidth - 1) / tileWidth; in runCopyMode() local
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DvktFragmentShadingRateBasic.cpp161 deUint32 srWidth,
1493 deUint32 srWidth = (m_data.framebufferDim.width + srTexelWidth - 1) / srTexelWidth; in iterate() local
1550 srWidth, // deUint32 width; in iterate()
1839 srWidth, // deUint32 width; in iterate()
2127 … srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil); in iterate()
2141 … srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil); in iterate()
2155 … srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil); in iterate()
2303 … fillPtr[srFillBpp*((attachmentLayer * srHeight + (y / srTexelHeight)) * srWidth + (x / srTexelWid… in iterate()
2571 deUint32 numSRLayers, deUint32 srWidth, deUint32 srHeight, deUint32 srFillBpp, in preRenderCommands() argument
2668 for (deUint32 x = 0; x < srWidth; ++x) in preRenderCommands()
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