/third_party/vk-gl-cts/external/openglcts/modules/glesext/fragment_shading_rate/ |
D | esextcFragmentShadingRateAttachmentTests.cpp | 231 const deUint32 srWidth = (m_tcParam.framebufferSize + m_srTexelWidth - 1) / m_srTexelWidth; in setupTest() local 236 attachmentShadingRateData.reserve(srWidth * srHeight * srLayerCount); in setupTest() 241 for (deUint32 x = 0; x < srWidth; x++) in setupTest() 262 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_R8UI, srWidth, srHeight, m_tcParam.layerCount); in setupTest() 265 …gl.texSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, srWidth, srHeight, m_tcParam.layerCount, GL_RED_… in setupTest() 280 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_R8UI, srWidth, srHeight); in setupTest() 283 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, srWidth, srHeight, GL_RED_INTEGER, GL_UNSIGNED_BYTE, in setupTest()
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D | esextcFragmentShadingRateCombinedTests.cpp | 314 const deUint32 srWidth = (m_tcParam.framebufferSize + m_srTexelWidth - 1) / m_srTexelWidth; in setupTest() local 324 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_R8UI, srWidth, srHeight); in setupTest() 328 attachmentShadingRateData.reserve(srWidth * srHeight); in setupTest() 331 for (deUint32 srx = 0; srx < srWidth; srx++) in setupTest() 339 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, srWidth, srHeight, GL_RED_INTEGER, GL_UNSIGNED_BYTE, in setupTest()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_shading_rate/ |
D | vktAttachmentRateTests.cpp | 1123 deUint32 srWidth = (m_cbWidth + tileWidth - 1) / tileWidth; in runComputeShaderMode() local 1126 buildShadingRateObjects(0, srWidth, srHeight, m_srUsage); in runComputeShaderMode() 1142 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] } in runComputeShaderMode() 1164 vk.cmdDispatch(*cmdBuffer, srWidth, srHeight, 1); in runComputeShaderMode() 1263 deUint32 srWidth = (m_cbWidth + tileWidth - 1) / tileWidth; in runFragmentShaderMode() local 1266 buildShadingRateObjects(0, srWidth, srHeight, m_srUsage); in runFragmentShaderMode() 1277 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] } in runFragmentShaderMode() 1282 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] } in runFragmentShaderMode() 1303 …startRendering(*cmdBuffer, *setupRenderPass, *setupFramebuffer, makeRect2D(srWidth, srHeight), set… in runFragmentShaderMode() 1402 deUint32 srWidth = (m_cbWidth + tileWidth - 1) / tileWidth; in runCopyMode() local [all …]
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D | vktFragmentShadingRateBasic.cpp | 161 deUint32 srWidth, 1493 deUint32 srWidth = (m_data.framebufferDim.width + srTexelWidth - 1) / srTexelWidth; in iterate() local 1550 srWidth, // deUint32 width; in iterate() 1839 srWidth, // deUint32 width; in iterate() 2127 … srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil); in iterate() 2141 … srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil); in iterate() 2155 … srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil); in iterate() 2303 … fillPtr[srFillBpp*((attachmentLayer * srHeight + (y / srTexelHeight)) * srWidth + (x / srTexelWid… in iterate() 2571 deUint32 numSRLayers, deUint32 srWidth, deUint32 srHeight, deUint32 srFillBpp, in preRenderCommands() argument 2668 for (deUint32 x = 0; x < srWidth; ++x) in preRenderCommands() [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/ |
D | vktAttachmentRateTests.cpp | 1123 deUint32 srWidth = (m_cbWidth + tileWidth - 1) / tileWidth; in runComputeShaderMode() local 1126 buildShadingRateObjects(0, srWidth, srHeight, m_srUsage); in runComputeShaderMode() 1142 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] } in runComputeShaderMode() 1164 vk.cmdDispatch(*cmdBuffer, srWidth, srHeight, 1); in runComputeShaderMode() 1263 deUint32 srWidth = (m_cbWidth + tileWidth - 1) / tileWidth; in runFragmentShaderMode() local 1266 buildShadingRateObjects(0, srWidth, srHeight, m_srUsage); in runFragmentShaderMode() 1277 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] } in runFragmentShaderMode() 1282 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] } in runFragmentShaderMode() 1303 …startRendering(*cmdBuffer, *setupRenderPass, *setupFramebuffer, makeRect2D(srWidth, srHeight), set… in runFragmentShaderMode() 1402 deUint32 srWidth = (m_cbWidth + tileWidth - 1) / tileWidth; in runCopyMode() local [all …]
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D | vktFragmentShadingRateBasic.cpp | 161 deUint32 srWidth, 1493 deUint32 srWidth = (m_data.framebufferDim.width + srTexelWidth - 1) / srTexelWidth; in iterate() local 1550 srWidth, // deUint32 width; in iterate() 1839 srWidth, // deUint32 width; in iterate() 2127 … srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil); in iterate() 2141 … srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil); in iterate() 2155 … srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil); in iterate() 2303 … fillPtr[srFillBpp*((attachmentLayer * srHeight + (y / srTexelHeight)) * srWidth + (x / srTexelWid… in iterate() 2571 deUint32 numSRLayers, deUint32 srWidth, deUint32 srHeight, deUint32 srFillBpp, in preRenderCommands() argument 2668 for (deUint32 x = 0; x < srWidth; ++x) in preRenderCommands() [all …]
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