Searched refs:stride_in (Results 1 – 4 of 4) sorted by relevance
29 uint32_t stride_in = mb(dec->base.width); in nv98_decoder_setup_ppp() local57 PUSH_DATA (push, (stride_in << 24) | (stride_in << 16) | (dec_h << 8) | dec_w); // 704 in nv98_decoder_setup_ppp()58 assert(dec_w == stride_in); in nv98_decoder_setup_ppp()
29 uint32_t stride_in = mb(dec->base.width); in nvc0_decoder_setup_ppp() local57 PUSH_DATA (push, (stride_in << 24) | (stride_in << 16) | (dec_h << 8) | dec_w); // 704 in nvc0_decoder_setup_ppp()58 assert(dec_w == stride_in); in nvc0_decoder_setup_ppp()
260 nir_variable *stride_in = nir_variable_create(b.shader, nir_var_uniform, in vc4_get_yuv_fs() local262 nir_ssa_def *stride = nir_load_var(&b, stride_in); in vc4_get_yuv_fs()
658 nir_variable *stride_in = in v3d_get_sand8_fs() local663 .base = stride_in->data.driver_location, in v3d_get_sand8_fs()