Searched refs:stw_make_current (Results 1 – 6 of 6) sorted by relevance
/third_party/mesa3d/src/gallium/frontends/wgl/ |
D | stw_ext_rendertexture.c | 175 retVal = stw_make_current(fb, fb, curctx); in wglBindTexImageARB() 187 retVal = stw_make_current(old_fb, old_fbRead, curctx); in wglBindTexImageARB()
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D | stw_context.c | 384 if (stw_make_current( NULL, NULL, NULL ) == FALSE) in stw_unbind_context() 462 stw_make_current(struct stw_framebuffer *fb, struct stw_framebuffer *fbRead, struct stw_context *ct… in stw_make_current() function 544 stw_make_current(NULL, NULL, NULL); in stw_make_current() 610 BOOL success = stw_make_current(fb, fbRead, ctx); in stw_make_current_by_handles()
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D | stw_context.h | 72 BOOL stw_make_current( struct stw_framebuffer *fb, struct stw_framebuffer *fbRead, struct stw_conte…
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/third_party/mesa3d/src/gallium/targets/wgl/ |
D | gallium_wgl.def.in | 35 stw_make_current
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/third_party/mesa3d/src/egl/drivers/wgl/ |
D | egl_wgl.c | 545 if (!stw_make_current(ddraw, rdraw, cctx)) { in wgl_make_current() 573 if (stw_make_current(ddraw, rdraw, cctx)) { in wgl_make_current()
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/third_party/mesa3d/docs/relnotes/ |
D | 21.0.0.rst | 1995 - wgl: Don't crash in stw_make_current if current framebuffer is NULL
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