Searched refs:supportNonTrivialCombiner (Results 1 – 2 of 2) sorted by relevance
242 glw::GLboolean supportNonTrivialCombiner = false; in iterate() local243 …Booleanv(GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT, &supportNonTrivialCombiner); in iterate()251 if (!supportNonTrivialCombiner) in iterate()
116 glw::GLboolean supportNonTrivialCombiner = false; in init() local117 …Booleanv(GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT, &supportNonTrivialCombiner); in init()120 if (!supportNonTrivialCombiner) in init()