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Searched refs:supportedMask (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dbuffers.c300 const GLbitfield supportedMask in draw_buffer() local
309 destMask &= supportedMask; in draw_buffer()
432 GLbitfield usedBufferMask, supportedMask; in draw_buffers() local
468 supportedMask = supported_buffer_bitmask(ctx, fb); in draw_buffers()
575 destMask[output] &= supportedMask; in draw_buffers()
767 const GLbitfield supportedMask = supported_buffer_bitmask(ctx, fb); in _mesa_drawbuffers() local
772 mask[output] &= supportedMask; in _mesa_drawbuffers()
916 GLbitfield supportedMask; in read_buffer() local
925 supportedMask = supported_buffer_bitmask(ctx, fb); in read_buffer()
926 if (((1 << srcBuffer) & supportedMask) == 0) { in read_buffer()