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Searched refs:supportsInputAttachmentUsage (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/src/gpu/vk/
DGrVkRenderTarget.cpp66 if (fColorAttachment->numSamples() == 1 && fColorAttachment->supportsInputAttachmentUsage()) { in GrVkRenderTarget()
110 if (nonMSAAAttachment && nonMSAAAttachment->supportsInputAttachmentUsage()) { in setFlags()
260 this->colorAttachment()->supportsInputAttachmentUsage()); in canAttemptStencilAttachment()
DGrVkMSAALoadManager.cpp125 if (!src || !src->supportsInputAttachmentUsage()) { in loadMSAAFromResolve()
DGrVkImage.cpp630 if (!this->supportsInputAttachmentUsage()) { in inputDescSetForBlending()
651 if (!this->supportsInputAttachmentUsage()) { in inputDescSetForMSAALoad()
DGrVkImage.h97 bool supportsInputAttachmentUsage() const { in supportsInputAttachmentUsage() function
DGrVkCaps.cpp1648 rt->resolveAttachment()->supportsInputAttachmentUsage() && in renderTargetSupportsDiscardableMSAA()
1858 vkRT->resolveAttachment()->supportsInputAttachmentUsage())); in makeDesc()
DGrVkGpu.cpp327 vkRT->resolveAttachment()->supportsInputAttachmentUsage())); in onGetOpsRenderPass()