Searched refs:svga_have_gb_objects (Results 1 – 11 of 11) sorted by relevance
506 assert(svga_have_gb_objects(svga)); in svga_buffer_upload_gb_command()586 assert(!svga_have_gb_objects(svga)); in svga_buffer_upload_hb_command()648 if (svga_have_gb_objects(svga)) { in svga_buffer_upload_command()679 if (svga_have_gb_objects(svga)) { in svga_buffer_upload_flush()932 assert(!svga_have_gb_objects(svga)); in svga_buffer_upload_piecewise()1086 if (svga_have_gb_objects(svga)) { in svga_buffer_handle()
481 boolean use_direct_map = svga_have_gb_objects(svga) && in svga_texture_transfer_map()493 if (svga_have_gb_objects(svga)) in svga_texture_transfer_map()530 use_direct_map = svga_have_gb_objects(svga); in svga_texture_transfer_map()542 if (svga_have_gb_objects(svga)) { in svga_texture_transfer_map()727 assert(svga_have_gb_objects(svga)); in svga_texture_transfer_unmap_direct()
704 if (svga_have_gb_objects(svga)) { in svga_define_shader()757 if (svga_have_gb_objects(svga)) { in svga_set_shader()814 if (svga_have_gb_objects(svga) && variant->gb_shader) { in svga_destroy_shader_variant()
169 assert(svga_have_gb_objects(svga)); in svga_reemit_vs_bindings()
528 if (svga_have_gb_objects(svga)) { in svga_shader_too_large()
324 assert(svga_have_gb_objects(svga)); in svga_reemit_fs_bindings()
208 if (!svga_have_gb_objects(svga)) in svga_buffer_transfer_map()
374 assert(svga_have_gb_objects(svga)); in svga_screen_cache_flush()
454 if (svga_have_gb_objects(svga)) { in svga_context_flush()
960 svga_have_gb_objects(const struct svga_context *svga) in svga_have_gb_objects() function
498 if (svga_have_gb_objects(svga)) { in emit_const_range()