/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_pipe_query.c | 647 if (svga_have_vgpu10(svga)) { in svga_create_query() 672 if (svga_have_vgpu10(svga)) { in svga_create_query() 688 assert(svga_have_vgpu10(svga)); in svga_create_query() 708 assert(svga_have_vgpu10(svga)); in svga_create_query() 782 if (svga_have_vgpu10(svga)) { in svga_destroy_query() 796 assert(svga_have_vgpu10(svga)); in svga_destroy_query() 860 if (svga_have_vgpu10(svga)) { in svga_begin_query() 879 assert(svga_have_vgpu10(svga)); in svga_begin_query() 990 if (svga_have_vgpu10(svga)) { in svga_end_query() 1004 assert(svga_have_vgpu10(svga)); in svga_end_query() [all …]
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D | svga_state_framebuffer.c | 63 assert(!svga_have_vgpu10(svga)); in emit_fb_vgpu9() 145 assert(!svga_have_vgpu10(svga)); in svga_reemit_framebuffer_bindings_vgpu9() 196 assert(svga_have_vgpu10(svga)); in emit_fb_vgpu10() 308 if (svga_have_vgpu10(svga)) { in emit_framebuffer() 332 if (svga_have_vgpu10(svga)) { in svga_reemit_framebuffer_bindings() 355 assert(svga_have_vgpu10(svga)); in svga_rebind_framebuffer_bindings() 465 if (svga_have_vgpu10(svga)) { in get_viewport_prescale() 558 if (svga_have_vgpu10(svga)) { in get_viewport_prescale() 713 if (!svga_have_vgpu10(svga)) { in emit_viewport() 798 if (svga_have_vgpu10(svga)) { in emit_scissor_rect() [all …]
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D | svga_pipe_depthstencil.c | 82 assert(svga_have_vgpu10(svga)); in define_depth_stencil_state_object() 209 if (svga_have_vgpu10(svga)) { in svga_create_depth_stencil_state() 227 if (svga_have_vgpu10(svga)) { in svga_bind_depth_stencil_state() 244 if (svga_have_vgpu10(svga)) { in svga_delete_depth_stencil_state() 270 if (svga_have_vgpu10(svga)) { in svga_set_stencil_ref()
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D | svga_state_vs.c | 109 if (svga->state.sw.need_swtnl && svga_have_vgpu10(svga)) { in make_vs_key() 116 if (svga_have_vgpu10(svga)) { in make_vs_key() 181 if (svga_have_vgpu10(svga)) in svga_reemit_vs_bindings() 220 assert(svga_have_vgpu10(svga)); in compile_passthrough_vs() 319 if (svga->state.sw.need_swtnl && !svga_have_vgpu10(svga)) { in emit_hw_vs()
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D | svga_state_constants.c | 223 if (svga_have_vgpu10(svga)) { in svga_get_clip_plane_constants() 429 assert(!svga_have_vgpu10(svga)); in emit_const_range() 552 assert(!svga_have_vgpu10(svga)); in emit_consts_vgpu9() 1075 if (svga_have_vgpu10(svga)) { in emit_fs_consts() 1098 assert(svga_have_vgpu10(svga)); in emit_fs_constbuf() 1136 if (svga_have_vgpu10(svga)) { in emit_vs_consts() 1160 assert(svga_have_vgpu10(svga)); in emit_vs_constbuf() 1200 assert(svga_have_vgpu10(svga)); in emit_gs_consts() 1229 assert(svga_have_vgpu10(svga)); in emit_gs_constbuf() 1293 assert(svga_have_vgpu10(svga)); in emit_tcs_constbuf() [all …]
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D | svga_pipe_vertex.c | 130 assert(svga_have_vgpu10(svga)); in define_input_element_object() 207 assert(!svga_have_vgpu10(svga)); in translate_vertex_decls() 259 if (svga_have_vgpu10(svga)) { in svga_create_vertex_elements_state() 292 if (svga_have_vgpu10(svga)) { in svga_delete_vertex_elements_state()
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D | svga_pipe_sampler.c | 171 assert(svga_have_vgpu10(svga)); in define_sampler_state_object() 279 if (svga_have_vgpu10(svga)) { in svga_create_sampler_state() 311 if (!svga_have_vgpu10(svga) && shader != PIPE_SHADER_FRAGMENT) in svga_bind_sampler_states() 342 if (svga_have_vgpu10(svga)) { in svga_delete_sampler_state() 395 if (svga_have_vgpu10(svga) && sv->id != SVGA3D_INVALID_ID) { in svga_sampler_view_destroy() 431 if (!svga_have_vgpu10(svga) && shader != PIPE_SHADER_FRAGMENT) { in svga_set_sampler_views()
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D | svga_pipe_streamout.c | 151 if (!svga_have_vgpu10(svga)) in svga_create_stream_output() 156 else if (svga_have_vgpu10(svga)) in svga_create_stream_output() 304 if (!svga_have_vgpu10(svga)) { in svga_set_stream_output() 347 assert(svga_have_vgpu10(svga)); in svga_delete_stream_output() 386 assert(svga_have_vgpu10(svga)); in svga_create_stream_output_target() 430 assert(svga_have_vgpu10(svga)); in svga_set_stream_output_targets()
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D | svga_pipe_blend.c | 58 if (svga_have_vgpu10(svga)) in svga_translate_blend_factor() 63 if (svga_have_vgpu10(svga)) in svga_translate_blend_factor() 150 assert(svga_have_vgpu10(svga)); in define_blend_state_object() 391 if (!svga_have_vgpu10(svga)) { in svga_create_blend_state() 413 if (svga_have_vgpu10(svga)) { in svga_create_blend_state() 441 if (svga_have_vgpu10(svga) && bs->id != SVGA3D_INVALID_ID) { in svga_delete_blend_state()
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D | svga_surface.c | 59 assert(svga_have_vgpu10(svga)); in svga_texture_copy_region() 365 if (svga_have_vgpu10(svga)) { in svga_create_surface_view() 453 if (svga_have_vgpu10(svga) || svga_screen(screen)->debug.no_surface_view) in svga_create_surface() 540 assert(svga_have_vgpu10(svga)); in svga_validate_surface_view() 698 assert(svga_have_vgpu10(svga)); in svga_surface_destroy() 754 if (svga_have_vgpu10(svga)) { in svga_mark_surfaces_dirty() 834 if (svga_have_vgpu10(svga)) { in svga_propagate_surface()
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D | svga_swtnl_state.c | 58 if (svga_have_vgpu10(svga)) { in set_draw_viewport() 197 assert(svga_have_vgpu10(svga)); in svga_vdecl_to_input_element() 309 if (svga_have_vgpu10(svga)) { in svga_swtnl_update_vdecl()
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D | svga_state_gs.c | 119 assert(svga_have_vgpu10(svga)); in emit_hw_gs() 161 if (svga->state.sw.need_swtnl && !svga_have_vgpu10(svga)) { in emit_hw_gs()
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D | svga_pipe_rasterizer.c | 277 if (!svga_have_vgpu10(svga) && rast->templ.point_smooth) { in svga_create_rasterizer_state() 393 if (svga_have_vgpu10(svga)) { in svga_create_rasterizer_state() 463 if (svga_have_vgpu10(svga)) { in svga_delete_rasterizer_state()
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D | svga_pipe_blit.c | 348 if (!svga_have_vgpu10(svga)) in can_blit_via_intra_surface_copy() 396 if (!svga_have_vgpu10(svga)) in can_blit_via_copy_region_vgpu10() 575 if (!svga_have_vgpu10(svga) && (blit.mask & PIPE_MASK_Z) && in try_blit() 605 && !svga_have_vgpu10(svga))) { in try_blit() 847 if (!svga_have_vgpu10(svga) && in svga_blit() 912 if (svga_have_vgpu10(svga) && src_tex != dst_tex) { in svga_resource_copy_region()
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D | svga_state_fs.c | 249 if (!svga_have_vgpu10(svga) && in make_fs_key() 292 if (svga_have_vgpu10(svga)) { in make_fs_key() 335 if (svga_have_vgpu10(svga)) in svga_reemit_fs_bindings()
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D | svga_sampler_view.c | 73 assert(!svga_have_vgpu10(svga)); in svga_get_tex_sampler_view() 189 assert(!svga_have_vgpu10(svga)); in svga_validate_sampler_view()
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D | svga_draw.c | 356 assert(svga_have_vgpu10(svga)); in svga_validate_sampler_resources() 439 assert(svga_have_vgpu10(svga)); in svga_validate_constant_buffers() 678 assert(svga_have_vgpu10(svga)); in validate_vertex_buffers() 1010 assert(svga_have_vgpu10(svga)); in draw_vgpu10() 1181 if (!svga_have_vgpu10(hwtnl->svga) && hwtnl->cmd.prim_count) { in svga_hwtnl_flush() 1214 assert(!svga_have_vgpu10(hwtnl->svga)); in check_draw_params() 1369 if (svga_have_vgpu10(hwtnl->svga)) { in svga_hwtnl_prim()
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D | svga_state_tss.c | 152 assert(!svga_have_vgpu10(svga)); in update_tss_binding() 243 assert(!svga_have_vgpu10(svga)); in svga_reemit_tss_bindings() 390 assert(!svga_have_vgpu10(svga)); in update_tss()
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D | svga_state.c | 359 if (svga_have_vgpu10(svga)) { in svga_emit_initial_state() 421 ((svga_have_vgpu10(svga) ? hw_draw_state_vgpu10 : in svga_init_tracked_state()
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D | svga_pipe_clear.c | 168 if (!svga_have_vgpu10(svga) && in try_clear() 176 if (svga_have_vgpu10(svga)) { in try_clear() 535 if (!svga_have_vgpu10(svga) || dstx != 0 || dsty != 0 || in svga_clear_render_target()
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D | svga_shader.c | 705 if (svga_have_vgpu10(svga)) in svga_define_shader() 761 if (svga_have_vgpu10(svga)) in svga_set_shader() 815 if (svga_have_vgpu10(svga)) { in svga_destroy_shader_variant() 857 assert(svga_have_vgpu10(svga)); in svga_rebind_shaders()
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D | svga_resource.c | 131 if (svga_have_vgpu10(svga)) { in svga_init_resource_functions()
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D | svga_state_need_swtnl.c | 112 if (!svga_have_vgpu10(svga) && sprite_coord_gen && in update_need_pipeline()
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D | svga_state_sampler.c | 246 assert(svga_have_vgpu10(svga)); in update_sampler_resources() 397 assert(svga_have_vgpu10(svga)); in update_samplers()
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D | svga_pipe_draw.c | 188 if (!svga_have_vgpu10(svga)) in need_fallback_prim_restart()
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