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Searched refs:svga_vertex_shader (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_vs.c48 struct svga_vertex_shader *vs; in svga_create_vs_state()
52 vs = (struct svga_vertex_shader *) in svga_create_vs_state()
54 sizeof(struct svga_vertex_shader)); in svga_create_vs_state()
81 struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; in svga_bind_vs_state()
104 struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; in svga_delete_vs_state()
105 struct svga_vertex_shader *next_vs; in svga_delete_vs_state()
113 next_vs = (struct svga_vertex_shader *)vs->base.next; in svga_delete_vs_state()
Dsvga_state_vs.c82 struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; in svga_get_compiled_dummy_vertex_shader()
105 struct svga_vertex_shader *vs = svga->curr.vs; in make_vs_key()
205 struct svga_vertex_shader *vs, in compile_passthrough_vs()
213 struct svga_vertex_shader new_vs; in compile_passthrough_vs()
293 struct svga_vertex_shader *vs = svga->curr.vs; in emit_hw_vs()
Dsvga_state_tgsi_transform.c367 struct svga_vertex_shader *vs = svga->curr.vs; in add_point_sprite_shader()
425 struct svga_vertex_shader *vs = svga->curr.vs; /* currently bound vs */ in update_tgsi_transform()
Dsvga_state_need_swtnl.c64 struct svga_vertex_shader *vs = svga->curr.vs; in update_need_pipeline()
Dsvga_context.h310 struct svga_vertex_shader *vs;
781 struct svga_vertex_shader *vs;
Dsvga_shader.h397 struct svga_vertex_shader struct
Dsvga_state_fs.c133 struct svga_vertex_shader *vs = svga->curr.vs; in make_fs_key()