Searched refs:switchBody (Results 1 – 3 of 3) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderSwitchTests.cpp | 106 …nst string& name, const string& desc, SwitchType type, bool isVertex, const LineStream& switchBody) in makeSwitchCase() argument 150 op << tcu::StringTemplate(switchBody.str()).specialize(params); in makeSwitchCase() 186 …void makeSwitchCases (const string& name, const string& desc, const LineStream& switchBody, … 198 …SwitchCases (const string& name, const string& desc, const LineStream& switchBody, const bool skip… in makeSwitchCases() argument 208 …e + "_" + switchTypeNames[type] + "_vertex"), desc, (SwitchType)type, true, switchBody).release()); in makeSwitchCases() 209 … "_" + switchTypeNames[type] + "_fragment"), desc, (SwitchType)type, false, switchBody).release()); in makeSwitchCases()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
D | vktShaderRenderSwitchTests.cpp | 106 …nst string& name, const string& desc, SwitchType type, bool isVertex, const LineStream& switchBody) in makeSwitchCase() argument 150 op << tcu::StringTemplate(switchBody.str()).specialize(params); in makeSwitchCase() 186 …void makeSwitchCases (const string& name, const string& desc, const LineStream& switchBody, … 198 …SwitchCases (const string& name, const string& desc, const LineStream& switchBody, const bool skip… in makeSwitchCases() argument 208 …e + "_" + switchTypeNames[type] + "_vertex"), desc, (SwitchType)type, true, switchBody).release()); in makeSwitchCases() 209 … "_" + switchTypeNames[type] + "_fragment"), desc, (SwitchType)type, false, switchBody).release()); in makeSwitchCases()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderSwitchTests.cpp | 89 …, const char* name, const char* desc, SwitchType type, bool isVertex, const LineStream& switchBody) in makeSwitchCase() argument 133 op << tcu::StringTemplate(switchBody.str()).specialize(params).c_str(); in makeSwitchCase() 156 …aseGroup* group, const char* name, const char* desc, const LineStream& switchBody, const bool skip… in makeSwitchCases() argument 166 …me) + "_" + switchTypeNames[type] + "_vertex").c_str(), desc, (SwitchType)type, true, switchBody)); in makeSwitchCases() 167 … + "_" + switchTypeNames[type] + "_fragment").c_str(), desc, (SwitchType)type, false, switchBody)); in makeSwitchCases()
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