/third_party/ffmpeg/libavcodec/ |
D | scpr.h | 227 uint32_t backstep, int sx1, int sx2, in decode_run_p() argument 242 *bx = x * 16 + sx1; in decode_run_p() 264 *bx = x * 16 + sx1; in decode_run_p() 278 *bx = x * 16 + sx1; in decode_run_p() 292 *bx = x * 16 + sx1; in decode_run_p() 325 *bx = x * 16 + sx1; in decode_run_p() 347 *bx = x * 16 + sx1; in decode_run_p()
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D | scpr.c | 421 int sy1 = 0, sy2 = 16, sx1 = 0, sx2 = 16; in decompress_p() local 427 ret = decode_value(s, s->sxy_model[0], 16, 100, &sx1); in decompress_p() 449 if (by + mvy + sy1 < 0 || bx + mvx + sx1 < 0 || in decompress_p() 450 by + mvy + sy1 >= avctx->height || bx + mvx + sx1 >= avctx->width) in decompress_p() 454 …for (j = 0; j < sx2 - sx1 && (bx + sx1 + j) < avctx->width && (bx + mvx + sx1 + j) < avctx->width;… in decompress_p() 455 …dst[(by + i + sy1) * linesize + bx + sx1 + j] = prev[(by + mvy + sy1 + i) * plinesize + bx + sx1 +… in decompress_p() 459 int run, bx = x * 16 + sx1, by = y * 16 + sy1; in decompress_p() 483 backstep, sx1, sx2, &cx, &cx1); in decompress_p()
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D | scpr3.c | 1088 int sy1 = 0, sy2 = 16, sx1 = 0, sx2 = 16; in decompress_p3() local 1098 s->sxy_model3[0].dectab, &sx1); in decompress_p3() 1158 if (by + mvy + sy1 < 0 || bx + mvx + sx1 < 0 || in decompress_p3() 1159 by + mvy + sy1 >= avctx->height || bx + mvx + sx1 >= avctx->width) in decompress_p3() 1163 …for (j = 0; j < sx2 - sx1 && (bx + sx1 + j) < avctx->width && (bx + mvx + sx1 + j) < avctx->width;… in decompress_p3() 1164 …dst[(by + i + sy1) * linesize + bx + sx1 + j] = prev[(by + mvy + sy1 + i) * plinesize + bx + sx1 +… in decompress_p3() 1168 int run, bx = x * 16 + sx1, by = y * 16 + sy1; in decompress_p3() 1200 backstep, sx1, sx2, &cx, &cx1); in decompress_p3()
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/third_party/skia/modules/canvaskit/htmlcanvas/ |
D | lineargradient.js | 56 var sx1 = pts[0]; 62 this._shader = CanvasKit.Shader.MakeLinearGradient([sx1, sy1], [sx2, sy2],
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D | radialgradient.js | 59 var sx1 = pts[0]; 73 [sx1, sy1], sr1, [sx2, sy2], sr2, this._colors, this._pos,
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/third_party/flutter/skia/modules/canvaskit/htmlcanvas/ |
D | lineargradient.js | 56 var sx1 = pts[0]; 62 this._shader = CanvasKit.MakeLinearGradientShader([sx1, sy1], [sx2, sy2],
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D | radialgradient.js | 59 var sx1 = pts[0]; 73 [sx1, sy1], sr1, [sx2, sy2], sr2, this._colors, this._pos,
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/third_party/typescript/tests/baselines/reference/ |
D | privateClassPropertyAccessibleWithinNestedClass.js | 25 var sx1 = C.x; 70 var sx1 = C.x;
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D | protectedClassPropertyAccessibleWithinNestedClass.js | 25 var sx1 = C.x; 70 var sx1 = C.x;
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D | protectedClassPropertyAccessibleWithinNestedClass.types | 102 var sx1 = C.x; 103 >sx1 : string
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D | privateClassPropertyAccessibleWithinNestedClass.types | 102 var sx1 = C.x; 103 >sx1 : string
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D | privateClassPropertyAccessibleWithinNestedClass.symbols | 100 var sx1 = C.x; 101 >sx1 : Symbol(sx1, Decl(privateClassPropertyAccessibleWithinNestedClass.ts, 23, 19))
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D | protectedClassPropertyAccessibleWithinNestedClass.symbols | 100 var sx1 = C.x; 101 >sx1 : Symbol(sx1, Decl(protectedClassPropertyAccessibleWithinNestedClass.ts, 23, 19))
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/third_party/typescript/tests/cases/conformance/classes/members/accessibility/ |
D | protectedClassPropertyAccessibleWithinNestedClass.ts | 25 var sx1 = C.x;
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D | privateClassPropertyAccessibleWithinNestedClass.ts | 25 var sx1 = C.x;
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/third_party/mesa3d/src/gallium/drivers/freedreno/a5xx/ |
D | fd5_blitter.c | 315 unsigned sx1, sy1, sx2, sy2; in emit_blit() local 343 sx1 = sbox->x; in emit_blit() 413 OUT_RING(ring, CP_BLIT_1_SRC_X1(sx1) | CP_BLIT_1_SRC_Y1(sy1)); in emit_blit()
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/third_party/vk-gl-cts/framework/referencerenderer/ |
D | rrRasterizer.cpp | 558 const deInt64 sx1 = toSubpixelCoord(x0+1, m_subpixelBits) + halfPixel; in rasterizeSingleSample() local 562 const deInt64 sx[4] = { sx0, sx1, sx0, sx1 }; in rasterizeSingleSample() 729 const deInt64 sx1 = toSubpixelCoord(x0+1, m_subpixelBits); in rasterizeMultiSample() local 733 const deInt64 sx[4] = { sx0, sx1, sx0, sx1 }; in rasterizeMultiSample()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_ops/ |
D | vktFragmentOperationsScissorTests.cpp | 279 const int sx1 = scissorRect.x() + scissorRect.z(); in applyScissor() local 287 if (x < sx0 || x >= sx1 || y < sy0 || y >= sy1) in applyScissor()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_ops/ |
D | vktFragmentOperationsScissorTests.cpp | 279 const int sx1 = scissorRect.x() + scissorRect.z(); in applyScissor() local 287 if (x < sx0 || x >= sx1 || y < sy0 || y >= sy1) in applyScissor()
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsShaderRenderCase.cpp | 675 float sx1 = x1 * (float)width; in computeVertexReference() local 678 float oosx = 1.0f / (sx1 - sx0); in computeVertexReference() 682 int ix1 = deCeilFloatToInt32(sx1 - 0.5f); in computeVertexReference()
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D | glsBufferTestUtil.cpp | 485 float sx1 = (float)(x+1) / (float)gridSizeX; in computePositions() local 489 float fx1 = 2.0f * sx1 - 1.0f; in computePositions()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcShaderRenderCase.cpp | 747 float sx1 = x1 * (float)width; in computeVertexReference() local 750 float oosx = 1.0f / (sx1 - sx0); in computeVertexReference() 754 int ix1 = deCeilFloatToInt32(sx1 - 0.5f); in computeVertexReference()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fBufferTestUtil.cpp | 324 float sx1 = (float)(x+1) / (float)gridSizeX; in computePositions() local 328 float fx1 = 2.0f * sx1 - 1.0f; in computePositions()
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/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/ |
D | fd6_blitter.c | 633 int sx1, sy1, sx2, sy2; in emit_blit_texture() local 645 sx1 = sbox->x * nr_samples; in emit_blit_texture() 651 OUT_RING(ring, A6XX_GRAS_2D_SRC_TL_X(sx1)); in emit_blit_texture()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 2429 const float sx1 = x1 * (float)width; in computeVertexReference() local 2432 const float oosx = 1.0f / (sx1 - sx0); in computeVertexReference() 2436 const int ix1 = deCeilFloatToInt32(sx1 - 0.5f); in computeVertexReference()
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