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Searched refs:syncState (Results 1 – 25 of 174) sorted by relevance

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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DSamplerD3D.h23 angle::Result syncState(const gl::Context *context, const bool dirtyBits) override;
26 inline angle::Result SamplerD3D::syncState(const gl::Context *context, const bool dirtyBits) in syncState() function
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DSamplerD3D.h23 angle::Result syncState(const gl::Context *context, const bool dirtyBits) override;
26 inline angle::Result SamplerD3D::syncState(const gl::Context *context, const bool dirtyBits) in syncState() function
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DVertexArray9.h26 angle::Result syncState(const gl::Context *context,
39 inline angle::Result VertexArray9::syncState(const gl::Context *context, in syncState() function
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DVertexArray9.h26 angle::Result syncState(const gl::Context *context,
39 inline angle::Result VertexArray9::syncState(const gl::Context *context, in syncState() function
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/
DVertexArrayImpl.h38 virtual angle::Result syncState(const gl::Context *context,
52 inline angle::Result VertexArrayImpl::syncState(const gl::Context *context, in syncState() function
DProgramImpl.h165 virtual angle::Result syncState(const gl::Context *context,
172 inline angle::Result ProgramImpl::syncState(const gl::Context *context, in syncState() function
DSamplerImpl.h35 virtual angle::Result syncState(const gl::Context *context, const bool dirty) = 0;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
DVertexArrayImpl.h38 virtual angle::Result syncState(const gl::Context *context,
58 inline angle::Result VertexArrayImpl::syncState(const gl::Context *context, in syncState() function
DProgramImpl.h159 virtual angle::Result syncState(const gl::Context *context,
166 inline angle::Result ProgramImpl::syncState(const gl::Context *context, in syncState() function
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DSampler.cpp191 angle::Result Sampler::syncState(const Context *context) in syncState() function in gl::Sampler
194 angle::Result result = mSampler->syncState(context, mDirty); in syncState()
DContext.inl.h91 ANGLE_TRY(mImplementation->syncState(this, dirtyBits, mAllDirtyBits, command)); in syncDirtyBits()
99 ANGLE_TRY(mImplementation->syncState(this, dirtyBits, bitMask, command)); in syncDirtyBits()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DSampler.cpp187 angle::Result Sampler::syncState(const Context *context) in syncState() function in gl::Sampler
190 angle::Result result = mSampler->syncState(context, mDirty); in syncState()
DContext.inl.h72 ANGLE_TRY(mImplementation->syncState(this, dirtyBits, mAllDirtyBits)); in syncDirtyBits()
80 ANGLE_TRY(mImplementation->syncState(this, dirtyBits, bitMask)); in syncDirtyBits()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/doc/
DDeferredClears.md33 In scenario 2, `FramebufferVk::syncState` is responsible for extracting the staged `Clear` updates,
38 the front-end must always follow a `syncState` call with a call to the backend (and for example
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DSamplerNULL.cpp21 angle::Result SamplerNULL::syncState(const gl::Context *context, const bool dirty) in syncState() function in rx::SamplerNULL
DSamplerNULL.h24 angle::Result syncState(const gl::Context *context, const bool dirty) override;
DVertexArrayNULL.h23 angle::Result syncState(const gl::Context *context,
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DSamplerNULL.cpp21 angle::Result SamplerNULL::syncState(const gl::Context *context, const bool dirty) in syncState() function in rx::SamplerNULL
DSamplerNULL.h24 angle::Result syncState(const gl::Context *context, const bool dirty) override;
DVertexArrayNULL.h23 angle::Result syncState(const gl::Context *context,
DVertexArrayNULL.cpp19 angle::Result VertexArrayNULL::syncState(const gl::Context *context, in syncState() function in rx::VertexArrayNULL
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DProgram11.h23 angle::Result syncState(const gl::Context *context,
DProgram11.cpp23 angle::Result Program11::syncState(const gl::Context *context, in syncState() function in rx::Program11
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DProgram11.h23 angle::Result syncState(const gl::Context *context,
DProgram11.cpp23 angle::Result Program11::syncState(const gl::Context *context, in syncState() function in rx::Program11

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