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Searched refs:syncToLine (Results 1 – 1 of 1) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DShaderLang.cpp1053 bool syncToLine(int tokenLine) { in syncToLine() function in __anon4317404b0111::SourceLineSynchronizer
1111 lineSync.syncToLine(line); in operator ()()
1121 lineSync.syncToLine(curLineNum); in operator ()()
1146 lineSync.syncToLine(line); in operator ()()
1157 lineSync.syncToLine(line); in operator ()()
1166 lineSync.syncToLine(line); in operator ()()
1178 bool isNewLine = lineSync.syncToLine(ppToken.loc.line); in operator ()()