Searched refs:tAtt (Results 1 – 1 of 1) sorted by relevance
458 static GLsizei textureLayer (const TextureAttachment& tAtt) in textureLayer() argument460 if (dynamic_cast<const TextureFlatAttachment*>(&tAtt) != DE_NULL) in textureLayer()463 dynamic_cast<const TextureLayerAttachment*>(&tAtt)) in textureLayer()720 else if (const TextureAttachment* const tAtt = dynamic_cast<const TextureAttachment*>(&att)) in logAttachment() local722 logField(log, "Mipmap Level", toString(tAtt->level)); in logAttachment()724 dynamic_cast<const TextureFlatAttachment*>(tAtt)) in logAttachment()727 dynamic_cast<const TextureLayerAttachment*>(tAtt)) in logAttachment()