Searched refs:target_language (Results 1 – 5 of 5) sorted by relevance
111 TargetLanguage target_language; in main() local116 target_language = TargetLanguage::kHlsl; in main()118 target_language = TargetLanguage::kMsl; in main()120 target_language = TargetLanguage::kSpv; in main()123 target_language = TargetLanguage::kWgsl; in main()126 target_language = builder.enum_class<TargetLanguage>( in main()130 switch (target_language) { in main()
288 …atic glslang::EShTargetLanguage c_shader_target_language(glslang_target_language_t target_language) in c_shader_target_language() argument290 if (target_language == GLSLANG_TARGET_NONE) in c_shader_target_language()348 shader->shader->setEnvTarget(c_shader_target_language(input->target_language), in glslang_shader_create()
170 glslang_target_language_t target_language; member
1465 unsigned target_language = (base+cmap12.subtable).get_language (); in _can_drop() local1482 || (base+_.subtable).get_language() != target_language) in _can_drop()
444 .target_language = GLSLANG_TARGET_SPV,