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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderProgramInterfaces.cpp460 const glw::GLenum te_property = m_glExtTokens.REFERENCED_BY_TESS_EVALUATION_SHADER; in iterate() local
472 &te_property, 1, /* bufSize */ in iterate()