Searched refs:tessControlShader (Results 1 – 9 of 9) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/tests/test_utils/ |
D | gl_raii.h | 195 const char *tessControlShader, in makeRaster() argument 199 mHandle = CompileProgramWithTESS(vertexShader, tessControlShader, tessEvaluateShader, in makeRaster()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/util/ |
D | vktDrawUtil.cpp | 412 VkShaderModule tessControlShader = DE_NULL; in registerDrawObject() local 530 tessControlShader = *object->shaderModules[shaderNdx]; in registerDrawObject() 555 …tessControlShader, // const VkShaderModule tessellationControlShader… in registerDrawObject()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/util/ |
D | vktDrawUtil.cpp | 412 VkShaderModule tessControlShader = DE_NULL; in registerDrawObject() local 530 tessControlShader = *object->shaderModules[shaderNdx]; in registerDrawObject() 555 …tessControlShader, // const VkShaderModule tessellationControlShader… in registerDrawObject()
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/third_party/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 390 SkString tessControlShader = in finalize() local 395 if (!this->compileAndAttachShaders(tessControlShader.c_str(), programID, in finalize()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/ |
D | vktSpvAsmCrossStageInterfaceTests.cpp | 503 …const VkShaderModule tessControlShader = shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT ? … in makeGraphicsPipeline() local 512 …tessControlShader, // const VkShaderModule tessellationControlShaderMod… in makeGraphicsPipeline()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmCrossStageInterfaceTests.cpp | 503 …const VkShaderModule tessControlShader = shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT ? … in makeGraphicsPipeline() local 512 …tessControlShader, // const VkShaderModule tessellationControlShaderMod… in makeGraphicsPipeline()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ |
D | vktShaderLibrary.cpp | 1043 …const vk::VkShaderModule tessControlShader = program.hasShader(glu::SHADERTYPE_TESSELLATION… in createPipeline() local 1110 …tessControlShader, // const VkShaderModule tessellationControlShade… in createPipeline()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ |
D | vktShaderLibrary.cpp | 1043 …const vk::VkShaderModule tessControlShader = program.hasShader(glu::SHADERTYPE_TESSELLATION… in createPipeline() local 1110 …tessControlShader, // const VkShaderModule tessellationControlShade… in createPipeline()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Program.cpp | 3379 Shader *tessControlShader = shaders[ShaderType::TessControl]; in linkValidateShaders() local 3380 if (tessControlShader) in linkValidateShaders() 3382 int tcsShaderVertices = tessControlShader->getTessControlShaderVertices(); in linkValidateShaders()
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