Home
last modified time | relevance | path

Searched refs:texFromFboShader (Results 1 – 1 of 1) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
Des3fFboRenderTest.cpp539 Texture2DShader texFromFboShader (DataTypes() << fboSamplerType, glu::TYPE_FLOAT_VEC4); in render() local
542 deUint32 texFromFboShaderID = context.createProgram(&texFromFboShader); in render()
550 texFromFboShader.setTexScaleBias(0, fboRangeInfo.lookupScale, fboRangeInfo.lookupBias); in render()
597 texFromFboShader.setUniforms(context, texFromFboShaderID); in render()
1121 Texture2DShader texFromFboShader (DataTypes() << fboSamplerType, glu::TYPE_FLOAT_VEC4); in render() local
1124 deUint32 texFromFboShaderID = context.createProgram(&texFromFboShader); in render()
1137 texFromFboShader.setTexScaleBias(0, fboRangeInfo.lookupScale, fboRangeInfo.lookupBias); in render()
1147 texFromFboShader.setUniforms(context, texFromFboShaderID); in render()
1277 Texture2DShader texFromFboShader (DataTypes() << fboSamplerType, glu::TYPE_FLOAT_VEC4); in render() local
1280 deUint32 texFromFboShaderID = ctx.createProgram(&texFromFboShader); in render()
[all …]