Searched refs:tex_swizzle (Results 1 – 6 of 6) sorted by relevance
218 const dxil_texture_swizzle_state *tex_swizzle) in load_bordercolor() argument224 tex_swizzle->swizzle_r, in load_bordercolor()225 tex_swizzle->swizzle_g, in load_bordercolor()226 tex_swizzle->swizzle_b, in load_bordercolor()227 tex_swizzle->swizzle_a in load_bordercolor()
194 key.tex_swizzle[i].swizzle_r = ctx->sampler_view[i]->swizzle_r; in etna_get_fs()195 key.tex_swizzle[i].swizzle_g = ctx->sampler_view[i]->swizzle_g; in etna_get_fs()196 key.tex_swizzle[i].swizzle_b = ctx->sampler_view[i]->swizzle_b; in etna_get_fs()197 key.tex_swizzle[i].swizzle_a = ctx->sampler_view[i]->swizzle_a; in etna_get_fs()
62 nir_lower_tex_shadow_swizzle tex_swizzle[PIPE_MAX_SHADER_SAMPLER_VIEWS]; member
1128 v->key.tex_swizzle); in etna_compile_shader()
437 unsigned tex_swizzle; in get_texture_format_swizzle() local454 tex_swizzle = compute_texture_format_swizzle(baseFormat, in get_texture_format_swizzle()459 return swizzle_swizzle(texObj->Attrib._Swizzle, tex_swizzle); in get_texture_format_swizzle()
99 - i965: Fix tex_swizzle when depth mode is GL_RED