Searched refs:textureBufferAlignment (Results 1 – 1 of 1) sorted by relevance
825 deInt32 textureBufferAlignment = 0; in logImplementationInfo() local827 gl.getIntegerv(GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT, &textureBufferAlignment); in logImplementationInfo()830 …tLog::Message << "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT : " << textureBufferAlignment << TestLog… in logImplementationInfo()