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Searched refs:textureMatrix (Results 1 – 12 of 12) sorted by relevance

/third_party/flutter/skia/src/gpu/
DGrTextureProducer.cpp197 const SkMatrix& textureMatrix, in createFragmentProcessorForDomainAndFilter() argument
207 return GrTextureDomainEffect::Make(std::move(proxy), textureMatrix, domain, in createFragmentProcessorForDomainAndFilter()
214 return GrSimpleTextureEffect::Make(std::move(proxy), textureMatrix, samplerState); in createFragmentProcessorForDomainAndFilter()
226 return GrBicubicEffect::Make(std::move(proxy), textureMatrix, kClampClamp, wrapMode, in createFragmentProcessorForDomainAndFilter()
230 return GrBicubicEffect::Make(std::move(proxy), textureMatrix, in createFragmentProcessorForDomainAndFilter()
DGrImageTextureMaker.cpp82 const SkMatrix& textureMatrix, in createFragmentProcessor() argument
91 return this->INHERITED::createFragmentProcessor(textureMatrix, constraintRect, in createFragmentProcessor()
115 fImage->fYUVColorSpace, filter, textureMatrix, domain); in createFragmentProcessor()
DGrTextureAdjuster.cpp121 SkMatrix textureMatrix = origTextureMatrix; in createFragmentProcessor() local
132 textureMatrix.postScale(scaleAdjust[0], scaleAdjust[1]); in createFragmentProcessor()
156 std::move(proxy), textureMatrix, domainMode, domain, filterOrNullForBicubic); in createFragmentProcessor()
DGrTextureProducer.h67 const SkMatrix& textureMatrix,
179 const SkMatrix& textureMatrix,
DGrTextureMaker.cpp109 const SkMatrix& textureMatrix, in createFragmentProcessor() argument
132 SkMatrix adjustedMatrix = textureMatrix; in createFragmentProcessor()
DSkGpuDevice_drawTexture.cpp296 SkMatrix textureMatrix; in draw_texture_producer() local
298 textureMatrix = SkMatrix::I(); in draw_texture_producer()
300 if (!srcToDst.invert(&textureMatrix)) { in draw_texture_producer()
304 auto fp = producer->createFragmentProcessor(textureMatrix, src, constraintMode, in draw_texture_producer()
DGrTextureMaker.h22 const SkMatrix& textureMatrix,
DGrTextureAdjuster.h26 const SkMatrix& textureMatrix,
DGrImageTextureMaker.h61 const SkMatrix& textureMatrix,
/third_party/skia/src/gpu/v1/
DDevice_drawTexture.cpp493 SkMatrix textureMatrix; in draw_image() local
495 textureMatrix = SkMatrix::I(); in draw_image()
497 if (!srcToDst.invert(&textureMatrix)) { in draw_image()
507 textureMatrix, in draw_image()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DGLES1Renderer.cpp207 angle::Mat4 textureMatrix = gles1State.mTextureMatrices[i].back(); in prepareForDraw() local
208 memcpy(textureMatrixBuffer + i, textureMatrix.data(), sizeof(Mat4Uniform)); in prepareForDraw()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DGLES1Renderer.cpp297 angle::Mat4 textureMatrix = gles1State.mTextureMatrices[i].back(); in prepareForDraw() local
298 memcpy(textureMatrixBuffer + i, textureMatrix.data(), sizeof(Mat4Uniform)); in prepareForDraw()