Searched refs:texture_block_h (Results 1 – 1 of 1) sorted by relevance
54 int texture_block_h; member200 int h_block = avctx->coded_height / ctx->texture_block_h; in decompress_texture_thread()209 uint8_t *p = frame->data[0] + y * frame->linesize[0] * ctx->texture_block_h; in decompress_texture_thread()220 uint8_t *p0 = frame->data[0] + y * frame->linesize[0] * ctx->texture_block_h; in decompress_texture_thread()221 … *p3 = ctx->tex_step != 64 ? NULL : frame->data[3] + y * frame->linesize[3] * ctx->texture_block_h; in decompress_texture_thread()1056 ctx->texture_block_h = 4; in dxv_decode()1094 ctx->texture_block_h = 4; in dxv_decode()1111 ctx->texture_block_h = 4; in dxv_decode()1151 avctx->coded_height / FFMAX(ctx->texture_block_h, in dxv_decode()1209 int h_block = avctx->coded_height / ctx->texture_block_h; in dxv_decode()