Searched refs:texture_ptr (Results 1 – 1 of 1) sorted by relevance
413 const _texture_properties* texture_ptr = texture_descriptors[n_descriptor]; in iterate() local418 if (!is_immutable_run && (texture_ptr->target == GL_TEXTURE_2D_MULTISAMPLE || in iterate()419 texture_ptr->target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES)) in iterate()425 gl.bindTexture(texture_ptr->target, *texture_ptr->to_id_ptr); in iterate()432 if (texture_ptr->is_2d_texture) in iterate()434 if (texture_ptr->is_multisample_texture) in iterate()436 gl.texStorage2DMultisample(texture_ptr->target, texture_ptr->samples, in iterate()437 texture_ptr->internalformat, texture_ptr->width, texture_ptr->height, in iterate()438 texture_ptr->fixedsamplelocations); in iterate()444 gl.texStorage2D(texture_ptr->target, 1, /* levels */ in iterate()[all …]