Searched refs:tgsi_num_tokens (Results 1 – 19 of 19) sorted by relevance
281 unsigned n = tgsi_num_tokens(tokens); in tgsi_dup_tokens()315 int nr = tgsi_num_tokens(tokens); in tgsi_dump_tokens()
89 const uint new_len = tgsi_num_tokens(tokens_in) + num_new_tokens; in tgsi_write_vpos()
137 tgsi_num_tokens(const struct tgsi_token *tokens) in tgsi_num_tokens() function
287 const uint new_len = tgsi_num_tokens(tokens_in) + num_new_tokens; in tgsi_add_aa_point()
204 const uint new_len = tgsi_num_tokens(tokens_in) + num_new_tokens; in tgsi_add_two_side()
334 const uint new_len = tgsi_num_tokens(tokens_in) + num_new_tokens; in tgsi_remove_dynamic_indexing()
530 const uint new_len = tgsi_num_tokens(tokens_in) + num_new_tokens; in tgsi_add_point_sprite()
890 info->num_tokens = tgsi_num_tokens(parse.Tokens); in tgsi_scan_shader()
1491 newlen = tgsi_num_tokens(tokens); in tgsi_transform_lowering()
85 ir_size = tgsi_num_tokens(state->tokens) * in util_live_shader_cache_get()
381 const uint newLen = tgsi_num_tokens(tokens) + NUM_NEW_TOKENS; in util_pstipple_create_fragment_shader()
563 original_len = tgsi_num_tokens(tr_shdr->tokens); in rbug_shader_info()565 replaced_len = tgsi_num_tokens(tr_shdr->replaced_tokens); in rbug_shader_info()
317 const uint newLen = tgsi_num_tokens(vs->state.tokens) + 100; in r300_draw_init_vertex_shader()
35 unsigned int num_tokens = tgsi_num_tokens(tokens); in nv50_ir_prog_info_serialize()
434 const uint newLen = tgsi_num_tokens(tokens_in); in virgl_tgsi_transform()
534 int num_tokens = tgsi_num_tokens(tokens); in virgl_encode_shader_state()
281 const uint newLen = tgsi_num_tokens(orig_fs->tokens) + NUM_NEW_TOKENS; in generate_aaline_fs()
365 const uint newLen = tgsi_num_tokens(orig_fs->tokens) + NUM_NEW_TOKENS; in generate_aapoint_fs()
2636 tgsi_num_tokens(tgsi_tokens) * sizeof(struct tgsi_token), in tgsi_to_nir()