Searched refs:tile_alloc (Results 1 – 10 of 10) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/v3d/ |
D | v3d_job.c | 84 v3d_bo_unreference(&job->tile_alloc); in v3d_job_free() 545 v3d_job_add_bo(job, job->tile_alloc); in v3d_job_submit() 546 job->submit.qma = job->tile_alloc->offset; in v3d_job_submit() 547 job->submit.qms = job->tile_alloc->size; in v3d_job_submit()
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D | v3dx_draw.c | 76 job->tile_alloc = v3d_bo_alloc(v3d->screen, tile_alloc_size, in v3dX() 118 cl_address(job->tile_alloc, 0); in v3dX() 119 config.tile_allocation_memory_size = job->tile_alloc->size; in v3dX()
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D | v3d_context.h | 343 struct v3d_bo *tile_alloc; member
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D | v3dx_rcl.c | 594 list.address = cl_address(job->tile_alloc, tile_alloc_offset); in emit_render_layer()
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/third_party/mesa3d/src/broadcom/vulkan/ |
D | v3dvx_queue.c | 66 list.address = v3dv_cl_address(job->tile_alloc, 0); in v3dX()
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D | v3dv_queue.c | 763 submit.qma = job->tile_alloc->offset; in handle_cl_job() 764 submit.qms = job->tile_alloc->size; in handle_cl_job()
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D | v3dv_cmd_buffer.c | 124 v3dv_bo_free(job->device, job->tile_alloc); in job_destroy_gpu_cl_resources() 468 job->tile_alloc = v3dv_bo_alloc(job->device, tile_alloc_size, in v3dv_job_start_frame() 470 if (!job->tile_alloc) { in v3dv_job_start_frame() 475 v3dv_job_add_bo_unchecked(job, job->tile_alloc); in v3dv_job_start_frame()
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D | v3dv_private.h | 1101 struct v3dv_bo *tile_alloc; member
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D | v3dvx_meta_common.c | 145 list.address = v3dv_cl_address(job->tile_alloc, tile_alloc_offset); in emit_frame_setup()
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D | v3dvx_cmd_buffer.c | 720 list.address = v3dv_cl_address(job->tile_alloc, tile_alloc_offset); in cmd_buffer_emit_render_pass_layer_rcl()
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