Searched refs:to_make_resident (Results 1 – 1 of 1) sorted by relevance
182 ID3D12Pageable *to_make_resident[residency_batch_size]; in d3d12_process_batch_residency() local204 to_make_resident[batch_count++] = bo->res; in d3d12_process_batch_residency()210 … hr = screen->dev->EnqueueMakeResident(D3D12_RESIDENCY_FLAG_NONE, batch_count, to_make_resident, in d3d12_process_batch_residency()