Searched refs:tokens_in (Results 1 – 14 of 14) sorted by relevance
/third_party/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_vpos.c | 84 tgsi_write_vpos(const struct tgsi_token *tokens_in, in tgsi_write_vpos() argument 89 const uint new_len = tgsi_num_tokens(tokens_in) + num_new_tokens; in tgsi_write_vpos() 97 return tgsi_transform_shader(tokens_in, new_len, &transform.base); in tgsi_write_vpos()
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D | tgsi_aa_point.c | 281 tgsi_add_aa_point(const struct tgsi_token *tokens_in, in tgsi_add_aa_point() argument 287 const uint new_len = tgsi_num_tokens(tokens_in) + num_new_tokens; in tgsi_add_aa_point() 309 return tgsi_transform_shader(tokens_in, new_len, &transform.base); in tgsi_add_aa_point()
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D | tgsi_two_side.c | 200 tgsi_add_two_side(const struct tgsi_token *tokens_in) in tgsi_add_two_side() argument 204 const uint new_len = tgsi_num_tokens(tokens_in) + num_new_tokens; in tgsi_add_two_side() 219 return tgsi_transform_shader(tokens_in, new_len, &transform.base); in tgsi_add_two_side()
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D | tgsi_dynamic_indexing.c | 327 tgsi_remove_dynamic_indexing(const struct tgsi_token *tokens_in, in tgsi_remove_dynamic_indexing() argument 334 const uint new_len = tgsi_num_tokens(tokens_in) + num_new_tokens; in tgsi_remove_dynamic_indexing() 349 return tgsi_transform_shader(tokens_in, new_len, &transform.base); in tgsi_remove_dynamic_indexing()
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D | tgsi_two_side.h | 32 tgsi_add_two_side(const struct tgsi_token *tokens_in);
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D | tgsi_vpos.h | 32 tgsi_write_vpos(const struct tgsi_token *tokens_in,
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D | tgsi_aa_point.h | 32 tgsi_add_aa_point(const struct tgsi_token *tokens_in,
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D | tgsi_dynamic_indexing.h | 33 tgsi_remove_dynamic_indexing(const struct tgsi_token *tokens_in,
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D | tgsi_point_sprite.h | 32 tgsi_add_point_sprite(const struct tgsi_token *tokens_in,
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D | tgsi_transform.c | 151 tgsi_transform_shader(const struct tgsi_token *tokens_in, in tgsi_transform_shader() argument 188 if (tgsi_parse_init( &parse, tokens_in ) != TGSI_PARSE_OK) { in tgsi_transform_shader()
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D | tgsi_point_sprite.c | 521 tgsi_add_point_sprite(const struct tgsi_token *tokens_in, in tgsi_add_point_sprite() argument 530 const uint new_len = tgsi_num_tokens(tokens_in) + num_new_tokens; in tgsi_add_point_sprite() 592 new_tokens = tgsi_transform_shader(tokens_in, new_len, &transform.base); in tgsi_add_point_sprite()
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D | tgsi_transform.h | 577 tgsi_transform_shader(const struct tgsi_token *tokens_in,
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/third_party/mesa3d/src/gallium/drivers/virgl/ |
D | virgl_tgsi.c | 430 … tgsi_token *virgl_tgsi_transform(struct virgl_screen *vscreen, const struct tgsi_token *tokens_in, in virgl_tgsi_transform() argument 434 const uint newLen = tgsi_num_tokens(tokens_in); in virgl_tgsi_transform() 450 tgsi_scan_shader(tokens_in, &transform.info); in virgl_tgsi_transform() 452 struct tgsi_token *new_tokens = tgsi_transform_shader(tokens_in, newLen, &transform.base); in virgl_tgsi_transform()
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D | virgl_context.h | 130 … tgsi_token *virgl_tgsi_transform(struct virgl_screen *vscreen, const struct tgsi_token *tokens_in,
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