Searched refs:transRealToBindTarget (Results 1 – 1 of 1) sorted by relevance
121 static glw::GLenum transRealToBindTarget(glw::GLenum target);1225 target = transRealToBindTarget(transProxyToRealTarget(target)); in makeTextureComplete()1612 GLenum Utils::transRealToBindTarget(GLenum target) in transRealToBindTarget() function in gl4cts::CopyImage::Utils