Searched refs:transformedSigma (Results 1 – 1 of 1) sorted by relevance
912 float transformedSigma) { in make_rect_blur() argument916 if (SkGpuBlurUtils::IsEffectivelyZeroSigma(transformedSigma)) { in make_rect_blur()957 const float sixSigma = 6 * transformedSigma; in make_rect_blur()