Searched refs:translateDrawIDToShadingRate (Results 1 – 6 of 6) sorted by relevance
270 fsrutils::packShadingRate(translateDrawIDToShadingRate(drawID))); in iterate()276 gl.shadingRateEXT(translateDrawIDToShadingRate(drawID)); in iterate()301 if (fsrutils::packShadingRate(translateDrawIDToShadingRate(drawID)) != shadingRate) in iterate()308 << fsrutils::packShadingRate(translateDrawIDToShadingRate(drawID)); in iterate()331 glw::GLenum FragmentShadingRateBasic::translateDrawIDToShadingRate(deUint32 drawID) const in translateDrawIDToShadingRate() function in glcts::FragmentShadingRateBasic
404 gl.shadingRateEXT(translateDrawIDToShadingRate(drawID)); in iterate()476 expectedShadingRate = fsrutils::packShadingRate(translateDrawIDToShadingRate(drawID)); in iterate()508 glw::GLenum FragmentShadingRateAttachment::translateDrawIDToShadingRate(deUint32 drawID) const in translateDrawIDToShadingRate() function in glcts::FragmentShadingRateAttachment
70 glw::GLenum translateDrawIDToShadingRate(deUint32 drawID) const;
93 glw::GLenum translateDrawIDToShadingRate(deUint32 drawID) const;
430 gl.shadingRateEXT(translateDrawIDToShadingRate(drawID)); in iterate()532 glw::GLenum FragmentShadingRateCombined::translateDrawIDToShadingRate(deUint32 drawID) const in translateDrawIDToShadingRate() function in glcts::FragmentShadingRateCombined642 m_tcParam.useShadingRateAPI ? fsrutils::packShadingRate(translateDrawIDToShadingRate(drawID)) : 0; in simulate()
77 glw::GLenum translateDrawIDToShadingRate(deUint32 drawID) const;